Masahiro Sakurai confirms that old veterans like Snake were more popular than Bayonetta in Super Smash Bros. 4's ballot

There were also characters that they tried to negotiate for but they got rejected

Posted by Justin 'AdaptiveTrigger' Gordon • July 9, 2019 at 2:51 p.m. PDT

Back when Bayonetta was first revealed for Super Smash Bros. 4, we were told that the results of the Smash Ballot painted her as the number one choice in Europe, and among the top five in North America. Among the negotiable and realizable characters, Bayonetta was supposedly the number one choice of the Smash Ballot worldwide.

One couldn't help but wonder which fighters managed to make it above Bayonetta in North America. Meanwhile, Japan wasn't mentioned at all during this breakdown.

Masahiro Sakurai has previously revealed the identity of one gaming icon that managed to topple even Bayonetta during the days of the Smash Ballot. It was none other than Snake from Konami's Metal Gear series.

Ayumi Tachibana, back in May, provided an overview from Masahiro Sakurai's book. Although "Bayonetta was the first pick among realizable characters," there were obviously those above her.

"Old veterans like Snake" were specifically mentioned. In other words, at least one more veteran ranked higher than Bayonetta. The choices here would be Wolf, Ice Climbers, Pokémon Trainer, Young Link, and Pichu. I think the most likely candidate to surpass Bayonetta here would be Wolf.

As mentioned before, the Smash Ballot played a crucial role in determining Super Smash Bros. Ultimate's roster. It's no wonder that the "Everyone Is Here" theme is so prevalent for the most recent entry in the series.

This also explains why the reveal of Snake was such a pivotal moment in the E3 2018 trailer for Super Smash Bros. Ultimate. Most notably, the music stopped and it got eerily quiet for this very moment. It was only after this that it was revealed that "Everyone Is Here."

It's somewhat strange that Snake was considered to not be a "realizable character" for Super Smash Bros. 4. Despite this, Sakurai began making plans for Super Smash Bros. Ultimate, likely with the theme that there'd be no cuts this time around, during his vacation.

Apparently, there were also other characters that the team tried negotiating for, but they were ultimately rejected. Unfortunately, the identities of these options were not revealed.

There's a possibility that Ridley, King K. Rool, the Belmonts, Banjo-Kazooie, and the Dragon Quest Heroes were among these failed negotiations. Of course, it's also possible that there were fighters that ranked higher than Bayonetta that we are currently unaware of, such as Geno who received a Mii costume when Cloud Strife was released.

Interestingly enough, Masahiro Sakurai also brought mention to the fact that non-video game characters like Goku and Iron Man will likely never be playable in Super Smash Bros. Were these two among the failed negotiations?

Funnily enough, Bayonetta and Cloud may have had work done on them just two weeks after the Smash Ballot was first announced.

There are definitely a lot of strange circumstances surrounding the Smash Ballot, but it really does feel like things worked out for the best as far as Super Smash Bros. Ultimate is concerned.

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