Bandai Namco says battle system changes coming to Dragon Ball FighterZ, not necessarily character balance adjustments

More details expected next week

Posted by Steven 'Dreamking23' Chavez • January 28, 2019 at 12:24 p.m. PST | Comments: 24

Bandai Namco has confirmed that a new patch is coming to Dragon Ball FighterZ. Among all of the excitement of Season 2 for the 3v3 team game starting soon and new DLC fighters inbound, Bandai Namco took to Twitter this morning to remind fans that changes to the battle system are coming.

"ICYMI — An upcoming new patch for #DragonBallFighterZ was announced at the #RedBullFinalSummoning!" the company wrote on Twitter. "The patch will include Battle System adjustments. More details to come later next week."

We haven't gotten full details on what changes are coming to the game, but tuning into the live stream of the Dragon Ball FighterZ finals did share a few bits of information that give us an idea of what to expect.

During an interview with Hellpockets, the game's producer Tomoko Hiroki divulged a handful of specifics pertaining to the upcoming patch. One thing that's worth noting right up front is that these changes are being aimed more at overall system changes, not so much character-specific adjustments.

"This system change won't be necessarily a character adjustment," Hiroki said through a translator. "It's going to be more of a game mechanic, overall system change."

Bandai Namco confirms battle system changes headed to Dragon Ball FighterZ image #1
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Hiroki did note, however, that she encourages players to try out the changes once they're live, and down the line Bandai Namco will consider implementing patches with character balance changes too, when it's necessary.

All of that having been said, the company seems to be making an effort to make the overall fighting experience more enjoyable for fans.

One adjustment Hiroki mentioned was one that will be coming to the Ultimate Z Change mechanic — essentially, the game's DHCs or cancelling one super into another super with a different character. It was not explained what exactly would be tweaked here, but the goal is to make it so that we see more team combinations going forward.

The likely alteration here is to make it so that players can choose which supers to DHC into for fighters that have multiple level 1 or level 3 supers. As it stands right now, each character can Z Change into a specific level 1 and level 3, so someone like Bardock always gets his projectile level 1 super when DHC-ed into (with level 1) instead of his forward moving tackle super.

Making this change would certainly open up more possibilities for different character combinations, allowing characters better Z Changes who might not have had them previously.

Hiroki also said that players can expect changes to chaining combos and supers together. Apparently, this won't be a drastic change, but it was described as a "limited change," which sounds like characters that are able to land multiple supers in one combo without Z Changes might see that dialed back. Though, we can't say for sure just yet.

Adjustments to the comeback mechanics in Dragon Ball FighterZ are also inbound. The development team wants to make it less of a hopeless scenario for players to comeback if they have, say, one character versus the opponent's three. They are looking at things like Ki gauge recovery and Sparking Blast to improve comeback potential at this point in time.

Over the weekend, we also reported the Dragon Ball FighterZ team is looking at making alterations to the tempo of matches. Fans feel like standard matches can run a bit on the longer side, so we might be seeing tweaks to health or possibly damage output to help streamline things a bit. Again, we won't know the actual details until a later time.

The first two Dragon Ball FighterZ Season 2 characters, Jiren and Videl, are coming to the game this Thursday, January 31st. Considering Bandai Namco's tweet about the system changes says more details are coming next week, it looks like those battle system adjustments will be their own separate update.

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