Wi-Fi warriors beware: Dead or Alive 6 allows players to see and select what type of connections they play against online
Avoid those who avoid the cables
Bad Wi-Fi players are the bane of fighting game players around the world thanks to their spottier connections due to poor environments and inherent weaknesses of networks. They are largely blamed for spikes in lag, bad latency and unwanted disconnects partially because wireless connections cannot send and receive data at the same time.
Dead or Alive 6's Deluxe Demo will be coming to a close later today for PlayStation 4 and Xbox One users, but until it does players can get a taste of what the full game will look and feel like with all 24 characters available to try out.
Going through online ranked matches are the focus again like the previous beta which brings front and center one of the nicest quality of life options for its ranked suite. Dead or Alive 6 will tell you if your opponent is playing on Wi-Fi or a wired connection.
Once you're in the game and find an online match either through the search function or while practicing your techniques, DOA6 will tell you it found an opponent and take you to a new screen. It does not let you see the opposition's name, but it does show how the game rates their connection to you with bars along with icons to tell you what type of network they are allegedly using.
The curved connection bars let you now that your opponent is on Wi-Fi, as the icon typically represents while the straight bars represent a LAN connection. The new Dead or Alive game even gives you 10 seconds to back out of the match if you are not satisfied with the reported connection.
Koei Tecmo has even officially commented on the move confirming the differences in connection icons and the fact that users have the chance to leave if they don't like what they see without punishment.
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There is currently no filter available in Dead or Alive 6 to all together avoid Wi-Fi users, however, so you'll need to shoot them down manually each time if you don't want to take the risk of lag in a seemingly decent connection.
DOA6 isn't the first fighting game to reveal to players what they're opponents are playing on, as Injustice 2 added the option to see networks in a patch after the title first launched from NetherRealm Studios — hopefully meaning Mortal Kombat 11 will have something similar.
DisplayLag has also taken a crack at all console versions of the upcoming fighter revealing that it seems to perform best on Xbox One X though it has around eight frames of input lag across all versions.
Dead or Alive 6 is scheduled to fully launch on PS4 and Xbox One in less than a week on March 1, 2019.