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Van Damme walked out of shooting, Sheng Long was planned to be part dragon and so much more: What happened to Street Fighter: The Movie The Game?

Matt McMuscles gives us the full scoop on this entertaining trainwreck

Posted by Dakota 'DarkHorse' Hills • February 7, 2019 at 11:55 a.m. PST • Comments: 19

The original Street Fighter film was an attempt by Capcom to cash in on their insanely popular arcade fighting game in the early 90's, but their ambitions went even further than their cheesy one-liners after setting their eyes on Mortal Kombat.

Street Fighter: The Movie also doubled back to become an actual fighting game featuring the digitized actors from the film, and like the big-screen adaptation it was based on, the video game's development was anything but smooth.

Longtime YouTube content creator Matt McMuscles recently uploaded an entertaining historical look back at the behind-the-scenes mess that was Street Fighter: The Movie (the Game) and posed the question 'What Happened?'

For starters, Capcom opted not to develop the game internally and chose instead to give the reigns over to a studio named Incredible Technologies, who didn't exactly have the best track record for development already. The team was tasked with creating the game in a style similar to Mortal Kombat pitched originally as the highly-anticipated Street Fighter 3... though obviously that didn't happen.

All of the actors who appeared in the movie were contracted to also appear in the game despite their overall martial arts inexperience, and things just went downhill from there. Jean-Claude Van Damme, who played Guile in the film, left the recording studio half-way through the eight-hour capture session, and T. Hawk's actor quietly left the country before he could even be added to the game.

Incredible Technologies had some ambitions themselves as the team wanted to add the long-rumored Shen Long to the game as Ryu and Ken's master... complete with a green dragon arm made to signify his connection to the Shoryuken — which promptly melted in the Australian heat / studio lights. The team also had their eyes on the then recently revealed Akuma though the team had to make up many of his moves / animations because they didn't know hardly anything about him.

Just about everything that could possibly go wrong with the project did, and we highly suggest you check out Matt McMuscles' video on Street Fighter: The Movie The Game to learn how a stunt man got roped into dressing up as Akuma and the Shadaloo grunt Blade plus so many more bizarre stories from its production after the jump.

Sent in by CodyT.

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