Street Fighter 5 producer Yoshinori Ono addresses the game's recent netcode complaints
Says the development team will be investigating
Throughout this week we have been seeing more claims and complaints about Street Fighter 5's netcode. Numerous players have been feeling as though the game's online experience has felt worse since the big update we saw early this month that added three new DLC characters — Poison, E. Honda, and Lucia — a new stage, and more content.
Street Fighter 5 producer Yoshinori Ono recently addressed the complaints over on Twitter. In response to a follower sharing their rough experience with Street Fighter 5's online, Ono said that he will be running it by the development team so that it can be investigated.
A Twitter user tweeted at Ono last night telling him that online connections have felt worse as of late. They say that they are frequently matched up with 3-bar connection opponents, even seeing as low as 1 and 2-bars, which wasn't the case before. (5-bar is the highest and both 5 and 4-bar are most ideal for steady online play.)
Ono responded by saying that the development team will make an effort to investigate the matter, and that he hopes they can do better in the future. He closes out his response by apologizing for the inconvenience.
The discussion about fighting game netcodes — especially Street Fighter 5's — has been an active one this month.
Multiple reports from players such as VP|Justin Wong hit the internet in recent weeks and shared poor experiences with playing Street Fighter 5 online. Others jumped in to express that the connections and matchmaking feel as though they've seen a dip in quality, asking someone at Capcom to do something about it.
Following these reports, other prominent fighting game community members came forward to move the discussion toward netcodes in fighting games overall. Competitor EQNX|Brian F and commentator Sajam both spoke up about their dissatisfaction with the quality of fighting game netcodes and called for improvements.
Whether Street Fighter 5's netcode actually did take a hit after the latest update or players are just experiencing some kind of placebo effect is still to be determined. Ono's response to the reports is definitely reassuring as a Street Fighter 5 fan, however, and we can only hope to hear more about what was or was not found in the near future.
Contributions to this story made by Nicholas "MajinTenshinhan" Taylor. Photo — Pixabay. Thanks to GasBurglar for sending this in.