Street Fighter 5's 'magic number' and how you can use it to start scoring more wins

Posted by John 'Velociraptor' Guerrero • August 23, 2019 at 6 p.m. PDT

This is a fairly basic concept that everyone should be aware of, and even those who are previously familiar can absolutely use a refresher.

HiFight gives us a crash course in Street Fighter 5's "magic number," which refers to a frame data and specifically being at plus two advantage after a foe blocks your attack. While it's fairly obvious as to why being at advantage at all is a good thing, not enough players understand all the strengths and options being in this situation truly affords them.

Not only does HiFight explain the positives for the aggressor here, but also shows some of the ways defenders can give themselves a fighting chance of escaping unscathed.

"You need to guess a lot in Street Fighter 5. Sometimes it is a true 50/50. But most of the time, you have more than just one option to escape a bad situation," he notes in his video description.

Indeed being put at minus two disadvantage feels like a 50/50 situation if your foe knows how to make the most of it. Even if you have a three frame normal, it will lose to any five frame medium button or throws. Try to tech the throw and you risk being frame trapped by any normals that are six frames or faster.

That said, delaying your throw tech can actually help you cover more than one option here. Understanding this along with the proper use of back dashing and invincible reversals can really help you get out of some sticky situations.

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