Mortal Kombat 11 has multiple updates coming within the next week, Nintendo Switch and PC versions lag slightly behind

Posted by Dakota 'DarkHorse' Hills • April 26, 2019 at 6:03 p.m. PDT

Mortal Kombat 11 has been out in the wild for four days already and has seen multiple updates / hot fixes come in to adjust the fighting game in a number of different ways with more on the way very soon.

NetherRealm Studios previously addressed issues regarding MK11's Towers of Time, in-game currency rewards and The Krypt though now we know that there are multiple patches in development where the Nintendo Switch and PC versions appear to be lagging slightly behind PlayStation and Xbox for support.

Warner Bros. posted an official Mortal Kombat 11 patch breakdown path for the next week or so on Reddit where the developers are planning to make more changes to Towers by reducing difficulty further while trying to catch up the Switch and PC so that everything is in line once again.

The rumors about MK11 on PC never receiving the day one patch balance adjustments may in fact be true considering the first update coming within the next few days is the only one that states it will bring "updates to character move values" while also fixing a number of crashing issues hitting the platform.

Every system will have an update coming next week — except the Switch's time frame is currently unknown — scheduled to reduce computer difficulty assumedly in Towers of Time, increase Kurrency rewards in Towers and give each player a thank you gift containing 500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals.

A hot fix has already been rolled out across PS4 and Xbox at least that lowered the maximum health of Towers bosses and made modifiers like unblockable missiles less annoying for players.

You can check out the updated road map for Mortal Kombat's upcoming patches across platforms below.

Mortal Kombat Early Update Road Map

PlayStation 4 / Xbox One

We’re aiming to release the patch early next week. This patch will include:

• Reduce AI difficulty
• Increased Kurrency rewards in Towers of Time
• Thank you gift (500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals)

Nintendo Switch:

For the Nintendo Switch, we have two patches in progress. We’re aiming to have the first patch in this series released in the next day or two.

• Character tuning to reduce difficulty in Towers of Time
• Reduce AI health to reduce difficulty in Towers of Time
• Reduce effects and frequency of most difficult modifiers in Towers of Time
• Overall improvements to stability

The second patch is in progress and we’ll let you know as soon as we have a release date. This update will include:

• Reduce AI difficulty
• Increased Kurrency rewards in Towers of Time
• Thank you gift (500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals)

PC:

For PC, we have two patches in progress. We’re aiming to have the first patch in the series released in the next day or two. This patch will include:

• Reduce effects and frequency of most difficult modifiers in Towers of Time
• Updates to character move values
• Overall improvements to stability, including crash fixes in menus and navigating UI
• Fixed a problem where the game would not load using certain keyboard configurations
• Fixed a problem where the game would not load due to non-English characters in the Windows user name

We’re aiming to release the next patch in the series early next week. This patch will include:

• Reduce AI difficulty
• Increased Kurrency rewards in Towers of Time
• Thank you gift (500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals)

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