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Dead or Alive 6 shipped over 350,000 units in its first month on the market, 40 percent less than its predecessor during the same period

Those numbers would be quite positive for many niche Japanese titles though we don't know what that means for Team Ninja

Posted by Dakota 'DarkHorse' Hills • April 26, 2019 at 4:21 p.m. PDT • Comments: 43

Dead or Alive 6 was first revealed to the world around a little less than a year ago, and now it's already been on store shelves for almost two months with numerous updates having been implemented while more are still on their way.

Koei Tecmo recently released their financial earnings report for the period ending on March 31, 2019 where the company revealed a minor growth in income overall, a noticeable drop in game sales and Dead or Alive 6's first month shipments topping 350,000 units worldwide — though that doesn't live up to its predecessor from before.

Back in 2012, Dead or Alive 5 managed to ship 580,000 units worldwide after one month on the market having released only on PlayStation 3 and Xbox 360 at the time. This means that DOA6 so far has sold around 40 percent less than the previous mainline title in the series.

While reports of these sales are likely not what Koei Tecmo and Team Ninja were hoping to see, we don't know about the game's budget, scope and internal projections. This may still fall in line with their initial expectations for performance of the new fighting game.

Both companies appear to be sticking to their guns, however, with plans to add more characters and costumes to Dead or Alive 6 through at least June while also starting up the DOA6 World Championship as an eSports circuit set to run through likely November or December.

While overall net income was up five percent, game sales were actually down 20 percent from the same time last year for the third quarter following slumping sales overseas though Koei Tecmo does project a 30 percent growth for next year with a number of strong titles in the works like Nioh 2, Marvel Ultimate Alliance 3 and Persona 5 Scramble.

Dead or Alive 6 faced a number of questions from longtime fans and the fighting game community after its initial reveal made it appear as though the developers were toning down the series' trademark sexuality and fan service to make the game more serious — though things would quickly swing back in the opposite direction. The title also faced some criticism for launching without online lobbies that finally made it in a few weeks ago.

Between it's various releases and re-releases, Dead or Alive 5 went on to sell over 1.5 million copies total while its free-to-play Core Fighters version was downloaded millions of times more, so hopefully Team Ninja can get DOA6 in a good place to where it can follow a similar trajectory over its lifetime with continued support.

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