Cody, Ed, Rashid, Cammy and others reportedly receive stealth changes and bug fixes in Street Fighter 5's latest update

Posted by John 'Velociraptor' Guerrero • October 23, 2018 at 1:25 p.m. PDT

The new Street Fighter 5 input lag update is now available for download, and though servers are not yet up we're already getting information from data miners about the lag reduction details.

All of the findings reported thus far are from Loïc "WydD" Petit, who has also been diligent about reporting stealth changes that Capcom has not announced, but slipped into recent patches.

Today's input lag update, also known as version 3.091, does indeed include such changes. We're not seeing the kind of alterations to frame data and such that we're used to in balance patches, but the "Rashid run bug" has been addressed.

Said bug caused characters' inputs to become reversed after performing or getting hit by certain moves, and seemed to be incited by specific attacks from specific characters.

Petit also notes that Ed's juggle properties have been altered, and that hit boxes for Cody's medium Ruffian Kick and crouching heavy punch have been altered.

Petit actually has a page listing all stealth character changes for your perusal. You'll find the details of his recent findings in the collection of tweets showcased in the image below:

Street Fighter 5 input lag update changes image #1
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