Update: Street Fighter 5: Arcade Edition servers now online; Gunspike Nash costume now available

Posted by Justin 'AdaptiveTrigger' Gordon • October 23, 2018 at 4:15 p.m. PDT | Comments: 76

4:10 p.m. PDT Update: Online servers for Street Fighter 5 are now available once again. Nash's new Gunspike costume that was announced earlier today is also now up for grabs in Fighting Chance which you can take a look at below.

Update: Street Fighter 5: Arcade Edition servers are now down for maintenance. Online modes are scheduled to be inaccessible until 5 p.m. PDT / 8 p.m. EDT.

Earlier: The time is finally upon us. Input lag for Street Fighter 5: Arcade Edition has been scheduled for a reduction on October 23, 2018 — tomorrow.

While the game averaged at about 8 frames of input lag upon release, it's been noted that the latency has been reduced before. These days, it's often recognized that there are roughly 6.2-6.3 frames of input delay, but results can fluctuate.

In order to apply this update, Capcom has announced that the Street Fighter 5: Arcade Edition servers will be down from 11 a.m. to 5 p.m. PDT tomorrow. For those of us living on the East coast, that's 2 p.m. to 8 p.m. EDT.

Typically, the servers tend to be back online earlier than what is forecasted. It is currently unknown how much of a input lag reduction we'll be seeing when the update is live.

According to Display Lag, Ultra Street Fighter 4 only had 4.5 frames of input lag on the PlayStation 4. Notably, the fighting game with the lowest amount of input lag in Display Lag's database is Guilty Gear Xrd Revelator on the PlayStation 4.

In a similar update, Tekken 7 went from having 7.7 frames of input lag to 4.8 frames. It will be interesting to see just how much of an effect this will have on Street Fighter 5: Arcade Edition's gameplay before the end of the 2018 Capcom Pro Tour season.

Gunspike Nash image #1 Gunspike Nash image #2
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Street Fighter 5 server maintenance 10/22/2018 image #1
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Sent in by BlankaBeast

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