You're not logged in | Login / Register | News Filter | Submit News

'Every Smash Bros. game is a new game' - Nintendo explains why Super Smash Bros. Ultimate is definitely not a port

Even Smash 3DS is considered a stand alone, according to senior product marketing manager for Nintendo America, Bill Trinen

Posted by John 'Velociraptor' Guerrero • June 16, 2018 at 7:45 p.m. PDT • Comments: 44

Super Smash Bros. Ultimate is all the rage both within and without the fighting game community right now as Nintendo's biggest and baddest brawler is getting yet another franchise entry.

With all previous Smash characters returning for a mega roster this time around fans are incredibly excited to take returners like Ice Climbers, Wolf and Snake for a spin in the newest Smash setting.

That said, Ultimate has come across a little more as an acknowledgement of the old as opposed to a delving into of the new, and some fans are pondering as to whether or not the upcoming fighter is more or less one big port as opposed to a new title.

Game Informer conducted an interview with senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff in which they discussed a collection of topics, Smash Ultimate's status as a new entry among them.

"Every Smash Bros. game is a new game. I think for me personally what really defines it as a new game is just the core change to the core mechanics," says Trinen.

"When you change the speed like that, that cascades through character motion, through the speed at which the various moves are coming out, the animations and whatnot, and you have to rebalance every character in the game, so then as a player, when you come in to start playing the game, you’re having to re-learn every character in the game."

Indeed we saw a good collection of new updates to individual fighters in the E3 presentation. Samus can now charge her trademark beam in the air, Ganondorf finally has his giant sword in his arsenal of moves and Mario has moves hailing straight out of 2018's Super Mario Odyssey.

By no means is this an exhaustive list of character amendments, and we also know we're getting at least two entirely new fighters in Ridley and Inkling. New and altered mechanics are inbound as well, which is another point Trinen speaks on.

"Essentially when those core mechanics are new, then the game becomes new. Then, as you saw, in addition to changing the core mechanics you’ve got characters that have new models, characters that have new moves or dramatically changed moves."

"Changes to even the final smashes and the speed in which those happen to match the tempo of the game and things like that. To me, overall, once you’ve changed that core mechanic, you really are looking at a new game."

There's still a ton to be uncovered for Smash Ultimate, even after Tuesday's huge information outpouring at E3. Feel free to chime in with your thoughts about the newest Smash Bros. game in the comments below, as we're very excited to hear what everyone is thinking at this early stage.

Load comments (44)