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Dead or Alive 6 to feature the series' first-ever super meter; new Special button is a 'rescue button for beginners' says the game's director

Game mechanics details from Yohei Shimbori

Posted by Steven 'Dreamking23' Chavez • June 9, 2018 at 8:59 a.m. PDT • Comments: 124

Dead or Alive 6 is coming early 2019. What feels like an out of left field announcement this week has people once again talking about the fast-paced 3D fighting title.

We've seen the official reveal trailer for Dead or Alive 6, and though it provided us with a look at some gameplay, there is still a lot to learn about how the game will function.

IGN was given the opportunity to get hands-on time with Koei Tecmo's upcoming title, and were also able to speak with Dead or Alive 6 producer / director Yohei Shimbori.

Fortunately, Shimbori shed some light on some of the game's mechanics.

Though this installment in the Dead or Alive series will play similarly to its predecessors, every new game in a series should have some added features to keep things fresh. Naturally, Dead or Alive 6 will have some new bells and whistles, like the new Special button.

Set to R1 on a PlayStation 4 controller and RB on an Xbox One controller, the Special button allows players to perform a powerful combo by simply tapping it repeatedly. This combo, or "Fatal Rush," utilizes up to four "neatly animated" punches or kicks that will make newcomers feel like expert competitors.

Auto combos are not an uncommon feature in fighting games. Most recently, we saw a similar concept employed in Bandai Namco / Arc System Works' 3v3 team fighter Dragon Ball FighterZ with the ability to perform flashy combos by simply hitting one of the attack buttons multiple times in a row.

Dead or Alive 6's Special button also ties into the series' first-ever super meter called "The Break Gauge." Much like you'd expect from a traditional super meter, The Break Gauge fills up when attacks are landed, taken, or blocked, and meter allows for some interesting techniques.

With meter, players can execute a powerful and flashy special attack called a Break Blow. You can also opt to fire off a Break Hold which doesn't deal much damage, but can stop low, mid, and high attacks in their tracks.

Competitors can easily pull off a Break Blow by pressing forward + Special and a Break Hold with back + Special.

Shimbori calls Dead or Alive 6's Special button a "rescue button for beginners," but despite this you won't find the Special button brings about auto-wins. Fatal Rushes and Break Blows can be dodged, and seasoned players will be able to see these coming eventually and land a hard-hitting punish in response.

Dead or Alive 6's Special button will offer accessibility for newcomers, and for those jumping into 3D fighters for the first time it should be a welcome addition. Still, we'll likely be seeing depth that goes beyond this mechanic for all of you competitive players out there.

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