What might new serious fighting games based on My Hero Academia, Bleach or JoJo's Bizarre Adventure look like if they were to happen? Let's speculate

The top 3 placers in our successful poll get the speculation treatment — which one would you most like to see happen?

Posted by Nicholas 'MajinTenshinhan' Taylor • July 12, 2018 at 7:35 p.m. PDT

A few months ago, we ran an unbelievably successful poll here on EventHubs regarding which anime you would like to see ArcSys give the serious fighting game treatment after Dragon Ball FighterZ.

The poll and its results can be found here, and it had an extraordinary amount of votes, surpassing 15,000 total.

Because of how well the poll did, we here at EventHubs thought it would be fun to do speculation pieces on how some of these fighters would play if they were to come to fruition somehow, and because of me being quite familiar with the source material, I took on the role of doing writeups for the series that finished in the top 5 of the poll.

There's a lot of ground to cover here, so this was divided up into two posts, with the first one covering the 5th and 4th placers, Yu Yu Hakusho and Hunter x Hunter. This one will cover the top 3 placers, My Hero Academia, Bleach and JoJo's Bizarre Adventure.

Much like the previous two, these are all properties that are or were serialized in Shonen Jump, the biggest manga magazine in Japan, and are battle-focused series with strong fanbases across the world.

Without further ado, let's have a look at what fighting game projects for these titles might look like, given the source material at hand.

My Hero Academia

Games released based on this property: 2
Crossover games this property has been a part of: 0

My Hero Academia is a relatively new series that is one of the current so-called "billboard series" of Shonen Jump, as in, one of the currently ongoing manga that they showcase heavily as one of the main attractions of the magazine.

The choice to do so seems pretty apt, considering the series has posted great sales and stellar popularity not only in Japan, but on a worldwide scale as well.

Being comparatively new to other franchises on this list, having started 13 years after Bleach, the second most recent series out of the five that topped the poll, there obviously isn't nearly as much media focused on My Hero Academia quite yet, though that's something we're likely to see change in the next few years.

As for the series itself, it's filled with heated battles, interesting characters and unique abilities, so even just at a first glance it seems like a match made in heaven for a fighting game adaption of it.

Given that the series is focused mostly on heroes and villains at a school age, and the inherent superpowers they each develop at early points in their lives, you could see it a bit like a Japanese version of X-Men, though focusing much more on the heroics than the persecution aspect of the Marvel Comics counterpart.

The best way in my mind to have a My Hero Academia fighting game work effectively is to have a system implemented that's a bit of a mix of the Injustice 2 Trait system and Street Fighter 5's V-System, though probably not so focused on the comeback aspect of the latter.

Basically, besides the core movesets, to have characters also have a gauge through which they can do unique moves based on their powerset from the series, to further exemplify the Quirks, as the special abilities are called in-universe, each of these interesting characters possess.

As for characters to include, there are so many you can barely even count them. With the main protagonist Izuku "Deku" Midoriya and his heroic mentor All-Might, the explosive rival Katsuki Bakugo, the quirky heroine Ochako Uraraka who possesses gravity manipulation powers, fire and ice hybrid Shoto Todoroki and the intimidating and mysterious villain Tomura Shigaraki to just name a few, there's definitely no shortage of unique and interesting characters to put in to a fighting game roster.

As for the likelihood of My Hero Academia getting a shot, well, it's a series on the rise and definitely one that Shueisha, the publisher of Shonen Jump, is banking on long-term to carry the magazine alongside the practically eternally running One Piece, so seeing further media expansion from the series is a guarantee.

Whether that will take the form of a fighting game, and whether ArcSys or any other fighting game company will have any form of involvement at any point, is up in the air. Plus ultra! We can always hope.

Bleach

Games released based on this property: 25
Crossover games this property has been a part of: 3

Bleach is one of the most successful series that has ever been published in Shonen Jump, though I'd be remiss to not mention that its popularity waned considerably during its last years.

That said, it remained a powerhouse for the magazine and its publisher for over 10 years, and it's a proven franchise with massive popularity inside and outside of its homeland, Japan.

The series has a considerable amount of games based on it, though it's been a while since we got a new one outside of mobiles, and although it ended its run roughly two years ago, it's still a notable franchise which has likely secured a spot in any future Shonen Jump crossover games for all time.

As for the fighting game aspect of the series, it's heavily conflict-based, has a gigantic cast of characters with various abilities at their disposal, but most importantly, it has many fighting games to its name already.

While these fighting games weren't exactly competitive-minded, it's clear that the audience for Bleach-based fighting games do exist, and after the success of Dragon Ball FighterZ, this might not be a bad franchise to give a shot since the popularity remains high, particularly overseas, despite it ending.

Another point in Bleach's favor is that a live-action movie is being released based on the property in Japan this year, which could very well lead to a resurgence for the series and the collaborative media surrounding it.

When it comes to the cast, there are so many to pick from, though a few mainstays and wildly popular characters that could never be ignored include Ichigo Kurosaki, Rukia Kuchiki, Renji Abarai, Byakuya Kuchiki, Kenpachi Zaraki, Sousuke Aizen, Yoruichi Shihouin, Kisuke Urahara and Grimmjaw Jaegerjaquez.

Gameplaywise, the Bleach fighting games on the Nintendo DS show a decent template for how it could work, with strict 1v1 battles, multiple meters available to extend into flashy combos, and highly cinematic finishing moves — though you'd obviously need to develop and balance the games around a competitive audience as well, moreso than these titles originally did.

There's an incredible amount of content to pick from for Bleach, with a whopping 74 volumes that encompass the entire series, and given the clear focus on western audiences for the upcoming crossover Jump Force, it wouldn't be unheard of for them to have similar aims with their other licensed game projects.

With all this in mind, Bleach may just have a better shot than one might expect for a fighting game endeavor.

JoJo's Bizarre Adventure

Games released based on this property: 6
Crossover games this property has been a part of: 5

JoJo's Bizarre Adventure winning the poll isn't as big of a surprise as some might think, considering the franchise already has a storied fighting game history. Capcom developed a very flashy and entertaining, albeit horribly unbalanced, fighting game back in the late '90s that focused on the third part of JoJo, Stardust Crusaders.

This game is a cult favorite to this day, and has a lot of the classic Capcom fighting game flair we all expected from them back in the day.

Even besides this, the much-hyped JoJo's Bizarre Adventure: All-Star Battle which was released in 2013 and covered all the parts from the series, was focused on bringing together fanservice for the series' fans and proper competitive fighting gameplay in one package, though unfortunately they fell a bit short with the latter due to the game being locked at 30 frames per second, poorly thought out combo mechanics and other issues.

Regardless, the hype was massive for All-Star Battle back in 2013, because fans were looking at the videos and expecting a brand new, serious, competitive JoJo's Bizarre Adventure fighting game, which would also focus on the entire series, which has been running for over 30 years at this point.

JoJo's Bizarre Adventure was for the longest time really only popular in Japan, but with the anime adaption which began airing 2012, the series reached a much more mainstream audience, particularly internationally, and finally became a big hit overseas as well.

Given the, as the name suggests, bizarre nature of the source material, making a fighting game based off of it is difficult, but clearly doable as we've seen twice already, though it really can't function like most other fighting games.

Probably the closest modern fighting game approximation to how a JoJo's Bizarre Adventure adaption would ideally function is something similar to Persona 4: Arena, where you have moves in which you attack, as well as moves in which your Stand companion attacks.

That said, to make it truly ideal you'd have to use mechanics similar to Capcom's Heritage for the Future or All-Star Battle, where you can use your Stand somewhat similarily to a puppet, and extend combos with your own moves while your Stand keeps them locked down.

Characters would have to span all the eight parts of the series to truly satifsy fans, and there are too many relevant characters to even count. But at the very least, you'd need to bring in the main character Joestars from each part, being Jonathan Joestar, Joseph Joestar, Jotaro Kujo, Josuke Higashikata, Giorno Giovanna, Jolyne Kujo, Johnny Joestar and the second Josuke Higashikata.

There's a veritable ocean of potential for a new JoJo's Bizarre Adventure fighting game, because even if we've had previous titles that did this, they only barely scratched the surface of what the series has to offer.

Given it's extremely long legacy, enduring popularity and relevancy and on top of that, competitive fighting game history, JoJo's Bizarre Adventure truly feels like a prime candidate to get a fighting game adaption in the future.

Even though All-Star Battle may have soured the market temporarily, I wouldn't be too surprised to see a similar project floated sometime soon. JoJo's Bizarre Adventure seems to only be rising in fame, and we've already had a smash success fighting game from one Shueisha property. Why not make JoJo the next one?

Thanks for reading this rundown, as well as the previous one, covering the top 5 placers in our poll.

I hope that you enjoyed the read, and that we can continue to see fighting game goodness from popular IPs we've grown to love. Let us know your thoughts in the comments.

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