Dragon Ball FighterZ is getting 8 DLC characters, here's our picks for who we're hoping to see

Another MajinTenshinhan and DreamKing collaboration is coming your way! This time, with an extra serving of ki blasts...

Posted by Nicholas 'MajinTenshinhan' Taylor • January 31, 2018 at 1:10 p.m. PST

Dragon Ball FighterZ is all the rage right now, and with good reason.

The game takes one of the most popular franchises worldwide and puts it into an amazing fighting game engine with competent teams for both its development and publishing.

It was confirmed a while back, in a slightly controversial move, that the game is receiving DLC characters, typically not something you want to put out there before the game has even been released, but given the quality of the game at launch, the issue seems to have subsided quite nicely.

With the DLC on the horizon, me and my coworker Steven "DreamKing" Chavez decided to have a chat about what characters we're hopnig to see in the upcoming DLC.

Although we're of course aware, and even have an article up on the site, about the supposed datamining that has taken place for the game, these reports have not been confirmed.

They might turn out to be true, but for the moment, we really don't know, so we decided that we wanted to showcase our personal picks, and hopefully get to hear yours as well in the comments.

Nick's Pick: Android #17

As my 3rd favorite character of the series (behind Tenshinhan, obviously, and Cell), I was pretty excited when I heard that Android #17 was getting enhanced focus in Dragon Ball Super, since that inevitably would increase his chances of becoming playable in Dragon Ball FighterZ.

Alas, such was not the case, and at Android #18's reveal I had somewhat mixed feelings. On the one hand, I was disappointed that #17 wasn't going to be playable and I couldn't have him as one of the characters on my team, but on the other hand the way they implemented him as a part of #18's moveset, and him being basically a built-in assist for her I thought was very clever, and even now I think it's a very good way of including him in the game.

Of course, with several different versions of Goku and Vegeta available in the game, as well as the fact that your opponent can play the same characters as you do, this doesn't necessarily bar #17 from entering the game as his own playable character, either.

Although I have been somewhat skeptical that he'd make the cut because of his heavy involvement in his sister's moves, it's hard to deny that he is a popular character who is currently relevant, and already has a fully skinned model present in the game.

My hope was renewed further with the supposed leak via data mining which cites him as one of the characters we'll be getting later this year, but it must of course be stressed once more that this is not something that has been properly confirmed, yet.

Although he didn't get to shine too much throughout the series, one of the absolute best fights in all of Dragon Ball, to me, is #17's bout against Piccolo. Both characters really pull out all the stops to try and outwit and outplan eachother, and it just makes for an amazing fight that I'd love to be able to re-enact in the game, preferrably with some specific dialogue spoken during the matchup.

We'll see how the DLC ends up, but at the moment I'm kind of hoping that the data mining ends up true almost purely because it'll let me have #17 on my team (though, quite frankly, I think the other picks in the supposed leak are pretty good, too).

Steven's Pick: Broly

He's already rumored to be in the game, but I cannot stress how badly I want to see Broly enter the fray.

The legendary Super Saiyan is one of the most interesting characters in the franchise, in my opinion. With immense power restricted by his crown, Broly goes from zero to destroying everything in the blink of an eye. Couple this with his undying obsession with Goku, and you have the makings of a fantastic character for Dragon Ball FighterZ.

Broly is a huge Saiyan, so if he's added to the roster he'd likely be akin to Android 16 and Nappa -- in that he'd be a big-body character. He would undoubtedly deal big damage, and could be a great anchor character.

On top of that, I'd love to see how Arc System Works animates Broly's signature energy blasts. As he charges them up, there looks to be an orb of energy that moves inward toward Broly's hand. It's one of the coolest effects in the series, and with how amazing Dragon Ball FighterZ looks, I think it would transfer over well.

Finally, the dialogue and interactions between Goku and Broly would be absolutely epic. I truly hope the datamined information about the DLC characters is legit.

Nick's Pick: Raditz

While some people might think that Raditz is a bit too plain of a character to be in a flair-filled fighting game like this, I respectfully disagree.

Purely from a narrative-based point of view, Raditz is much more important to the series than his one fight would suggest, on the virtue of being Goku's long-lost brother and kickstarting what would eventually be relaunched in the anime as the now famous Dragon Ball Z, contrary to the "regular" Dragon Ball (the manga held the original title through all of its run).

It's even more pertinent to have Raditz in the game since it's a team-based fighter and he's one of the few characters in the series who actually does partake in a team-based fight, where Goku and Piccolo team up against him to try and take him down.

Raditz has a slew of interesting moves that fans of the series will undoubtedly remember, and there's room for a great situational finish against Piccolo as well, so it'd be a trip down memory lane well worth having to include him in the game.

What I will concede, though, is that he might be a bit of a tough sell as DLC. Raditz would make much more sense to be part of the core game at launch, sicne DLC characters are typically aimed at being exciting characters that fans would be happy to pay extra for, a quota I'm not quite sure if Raditz fills up.

If the data mine ends up being legitimate, then I hope that Raditz joins the fray further down the line since that would open up the possibility of rocking a Raditz, Nappa and Saiyan Saga Vegeta team, and let's be real, that's just too good of an opportunity to pass up.

Steven's Pick: Dabura

The king of the Demon Realm, Dabura is a bit of a forgotten treasure in the Buu Saga. With such strong characters throughout, including mainstays like Buu himself and Gotenks (both of which are already on the roster), it's hard to focus on Babidi's right-hand man, but we totally should.

From a visual standpoint, Dabura is a giant devil with a long cape and the Majin "M" stamped on his forhead. He looks awesome, and has some interesting techinques in battle.

For starters, Dabura can create weapons using magic. in the anime, we see him fight using a large sword, and he also impales Majin Buu with a spear (to no avail, unfortunately).

Additionally, Dabura has the ability to turn people into stone by spitting on them. As if being spat upon wasn't already insulting enough, this ability could be amazing in Dragon Ball FighterZ as it could potentially be used for combo extenders and as a great assist.

He may not be the most powerful by today's Dragon Ball standards, but Dabura would be an excellent choice.

Nick's Pick: King Piccolo

In North America in particular, a lot of fans seem to disregard the original Dragon Ball series, meaning the stuff that came before they added the Z to the anime, since Dragon Ball Z was what first started airing in English.

Of course, this is basically jumping in right at the middle of the story, but it was exciting enough to get everyone fired up regardless.

In many other regions, particularly in its homeland of Japan, the series is revered from start to finish, and there's so much golden content from the series' early years that shouldn't be overlooked even in a game that features later Super Saiyan form and planet-destroying demons.

A lot of the content from the early days of Dragon Ball is hard to justify in this kind of game, I admit, because of the sheer difference in scale between the series then and now, and while I might have trouble arguing for General Blue or Tao Paipai, I think that King Piccolo would be a perfect fit even in the game as it is now.

As one of the first single characters that represented a global threat (contrary to the Red Ribbon Army, who were far from singular), King Piccolo brought a lot of devestation to the series, killing off several important characters at the time both directly and indirectly, and also leaving repercussions for the rest of the series.

Movesetwise, there's plenty to choose from, and given the exciting approaches Arc System Works have taken with both Android #18 and Captain Ginyu, you could even have King Piccolo's minions Tambourine, Cymbal and Drum show up to assist him through various moves.

For the narrative, King Piccolo obviously has strong ties to his personal offspring who would eventually soften and become a warrior for good, Piccolo, but there'd also be room for interesting interactions between him and Goku or him and Tenshinhan, as well as some fun easter eggs when he meets demons like the Buus, since he was first stated to be a demon himself, before eventually being revealed as a Namekian retroactively.

When it comes to the classic Dragon Ball era, I think King Piccolo is by far the best choice you could make for the game, and hopefully we'll see the game supported for a long time coming and can get some of the really old school action added to the game.

Steven's Pick: Master Roshi/Kamesennin

He's a turtle hermit, a pervert, and happened to train some of the greatest of the Z warriors. I think it's time for Master Roshi to get some time in the spotlight.

Though he is often seen in the Dragon Ball Z series as an old, cane-wielding man who doesn't do much in the way of combat, Roshi has some great abilities. Firstly, he created and mastered the Kamehameha blast -- which is a staple throughout the series and used by Goku, as well as several of the other main characters.

In addition to this, Roshi can power up to a super muscular state, giving him enhanced strength, more height, and access to even more powerful versions of his ki attacks -- including the MAX Power Kamehameha.

As a DLC character, Roshi is more of a lighthearted, fun choice, but one I feel that ArcSys could do a great job with.

Also, how epic would it be to see Roshi enter the battle as Jackie Chun, then transform into his hulk-like form?

Nick's Pick: Bojack

One thing I always considered inevitable is that once the DLC hits, we're going to get a bunch of non-canon characters, because there's zero doubt in my mind that Bandai Namco aren't going to want to cash in on Broly as a separate downloadable character.

This is something I don't actually mind, and I think it's a pretty good way of going about it - keep the core roster filled up with canon characters, and add fan favorites that might not quite fit into the story later on so that they can join the brawl too, but perhaps not fill out the story mode or anything like that.

Although I'm personally pretty lukewarm on Broly himself, one movie villain I've always enjoyed a lot is Bojack, the leader of the so-called Galaxy Soldiers, who really made that film's pirate-looking crew of villains shine.

In many ways serving as a retelling of the Cell Saga, with Gohan having to reawaken to his Super Saiyan 2 form all over again, Bojack proves himself to be a formidable foe throughout the film, and his signature smirk is something I'd love to see as part of a Meteo Super.

One of his henchmen in particular proved to be popular enough to be playable herself in Dragon Ball Z Super Butouden 2 back on the SNES, so if they could bring Zangya in at the very least as a built-in assist character for Bojack, that'd be swell too.

While characters like Broly and Cooler are obviously higher up in priority, since they headlined more than one movie each, I really hope there's some room on the roster for Bojack in the end.

Steven's Pick: King Yemma/King Enma

Now bear with me here! I know we don't see much in the way of fighting from King Yama, but that just leaves the door open for more creativity.

Yama is the giant king of the ogres who judges the dead and sentences them to heaven or hell. He has a commanding presence that keeps people in check, losing his cool over little things and yelling with a thunderous voice.

Though he isn't quite as strong as King Kai, Yama does have some power. A pamphlet for the Dragon Ball Z Tree of Might movie lists Yama's power level at 1,300, which is a little less than half of King Kai's.

As far as gameplay goes, Yama is an enormous character, so being a tank would be in order. Perhaps somethiing similar to Marvel vs. Capcom 2's Juggernaut would fit well for this character, and a level 3 super that sends opponents to hell would be perfect.

This choice is fairly wacky, but I feel as though we have a ton of serious characters on the roster already, so I'd love to see ArcSys shake things up a bit.

In summary, if the data mining ends up being true, we'll at least get one of our requested characters each, and hey, that's pretty swell.

Who are you hoping to see join the fray down the line? Let us know in the comments.

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