What are Marvel vs. Capcom: Infinite's odds of getting a massive update like Street Fighter X Tekken?

Let's compare the sales expectations and the actual number of sales

Posted by Justin 'AdaptiveTrigger' Gordon • February 9, 2018 at 6:39 p.m. PST

As we all know, Marvel vs. Capcom: Infinite was not included in the EVO lineup for 2018. This happened despite the fact that the game had only been released on September 19, 2017.

By this point, EVO 2017 had already come and gone. In other words, Marvel vs. Capcom: Infinite has not had a chance to be on the main stage of EVO yet (didn't appear in EVO Japan due to a lack of popularity in that region). This might be a first for the series.

The tournament organizer, Mr. Wizard, explained that the game has been on a slippery slope as of late. He even outright said that the game just sort of fizzled out.

Despite this, Mark "MarkMan" Julio noted that it is hard to include a game that doesn't get support. He clarified that he wasn't talking about Capcom.

It's no secret that the game launched with a number of problems. The art style and roster, for example, remain to be common complaints among the community.

Could Capcom give an update to this title that fixes the issues? This scenario seems very similar to the one presented by Street Fighter X Tekken's launch. What are the odds of Marvel vs. Capcom: Infinite getting a patch that applies fixes similar to the version 2013 update for SFxT?

Street Fighter X Tekken released on March 6, 2012. Capcom expected to sell 2 million units worldwide by March 31, 2012 according to Siliconera.

Due to controversies, they were only able to sell 1.4 million by that point. They would never reach their initial goal. To this day, Street Fighter X Tekken has only sold 1.8 million units, according to the Capcom IR page.

This is somewhat similar to Marvel vs. Capcom: Infinite's sales goals of 2 million by the end of 2017. Unfortunately, this title was only able to sell 1 million units over that longer period of time.

Street Fighter X Tekken was present as a main game for EVO over the course of two years -- EVO 2012 and EVO 2013. For the second year, the "version 2013" update was available.

Despite the game's less than stellar sales, it still received a rather hefty update that addressed many of the game's issues. Even when a game doesn't perform well initially, Capcom has been known to apply fixes.

Unfortunately, it might be a stretch for even Capcom to give MvCI the support it really needs. The game has a lot of strikes working against it currently.

As previously mentioned, the game's sales are only about half of what was expected. Unlike SFxT, it has not been given the opportunity to be at EVO.

It's also worth noting that MvCI is a collaboration between two different companies. Even if Capcom wanted to overhaul the game, they might need permission in order to do so.

The odds definitely seem to be stacked against the notion, but it's certainly a possibility. We'll have to wait and see on future developments.

Be sure to let us know your thoughts in the comments section.

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