Abigail's V-Trigger 2 nerfed via bug fix, Urien's V-Trigger 2 hurtbox issue corrected - Street Fighter 5: Arcade Edition to receive small patch

Capcom shares patch notes on Shadaloo CRI

Posted by Steven 'Dreamking23' Chavez • February 2, 2018 at 6:27 a.m. PST

With Street Fighter 5: Arcade Edition's Ver. 03.002 update, a handful of unintentional bugs were introduced. These will be addressed in the next patch, according to Capcom.

Over on the Shadaloo CRI, a blog post detailing what changes we can expect to see was posted. The patch notes provided show that some of the larger issues plaguing players right now are getting corrected.

The biggest changes here are to Abigail's V-Trigger 2. During his fully charged Metro Crash attack, Abigail had a seemingly infinite amount of armor on the charge up and the tackle itself.

Once the next patch drops, the hits of armor will be reduced down to only two when he is actually moving forward. This should make the move easier to stop.

Additionally, Abigail will no longer be able to cancel into V-Trigger 2 from the first hit of Abigail punch, which should reduce the combo-ability for V-Trigger 2 just a bit.

Another large issue being addressed here is Urien's V-Trigger 2. A bug was making it so that Urien's hurtbox would disappear during the tackle, if he had V-Skill active and absorbed an oncoming hit during the move's animation.

This will be rectified in the upcoming update.

At this time, Capcom has not revealed when the patch will go live.

Bug fixes in upcoming patch


Akuma
-Bug Content
When performing the V-Skill Rakan against Ken's Shinryuken, Akuma had a tendency to move backwards upon performing the Rakan Gokyaku.

Fix Content
Fixed the movement value for Rakan Gokyaku, eliminating the phenomenon.

Menat
-Bug Content
The active frames for each of her normal throws without the crystal ball were 2F.

Fix Content
Fixed so that the active frames for each of her normal throws is 3F, the same as with the crystal ball.

Urien, Ibuki
-Bug Content
When activating their V-Triggers Aegis Reflector and Rokushaku Horokudama against an opponent who is getting hit, one extra hit was added to the combo scaling count.

Fix Content
Fixed so that the combo scaling count for Aegis Reflector and Rokushaku Horokudama on activation is the same as before.

Urien
-Bug Content
With his V-Skill Metallic Aura active, during the forward dash attack movement of Tyrant Blaze, upon absorbing an enemy attack with the armor property Urien would gain complete invincibility for the remaining duration of the move.

Fix Content
Fixed so that Urien will not lose his hurtboxes upon taking a hit against the armor of Tyrant Blaze with Metallic Aura active.

Abigail
-Bug Content
Abigail could cancel the first hit of Abigail Punch (each strength) into V-Trigger.

Fix Content
Fixed so that Abigail cannot cancel into V-trigger from the first hit of Abigail Punch.

Abigail
-Bug Content
During the forward movement of the max-charge Metro Crash, Abigail gained an unintended number of armor hits.

Fix Content
Fixed so that Abigail will have two hits of armor during the forward-movement attack portion of max-charge Metro Crash.

Laura
-Bug Content
When performing Shock Dance from a normal move cancel, the proper combo scaling was not applied.

Fix Content
Fixed to apply the proper V-Trigger activation combo scaling when Shock Dance is activated from a normal move cancel.

Sent in by Groove_Heaven, Demon_00, Rahul_S, and User5.

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