Super Smash Bros. Ultimate's online mode has a major issue and people aren't too happy about it

Elite Smash won't save you either

Posted by Justin 'AdaptiveTrigger' Gordon • December 9, 2018 at 7:34 p.m. PST

1v1. No items. Fox only. Final Destination.

Excluding the part about both players being limited to using Fox, this is actually possible to filter for during Super Smash Bros. Ultimate's online gameplay. The problem is that it doesn't always give you your preferred settings.

You might recall in Super Smash Bros. 4, there was a "For Fun" and "For Glory" mode. This essentially separated the players based on what type of game they wanted to play.

For Glory had players engage in 1v1 (or 2v2) battles with items turned off. All stages were the Omega variant. For Fun were free-for-all (or 2v2) matches with items turned on. Essentially, these were two separate experiences.

Although this wasn't a perfect system, advanced players were able to practice in a semi-competitive environment while casual players could just have a fun time. Needless to say, there was some cause for concern when Masahiro Sakurai said that there was no longer a need to separate players into For Fun and For Glory modes...

Now in Super Smash Bros. Ultimate, the matchmaking's priority appears to be the strength of the connection between the players. In other words, the game will often circumvent your preferred rules and put you in a game type that you don't necessarily want to play.

As you can probably imagine, many players are not particularly happy about this. The worst part is that you can't back out of a match once players have been selected or else you'll be banned.

No Glory for Ultimate's online image #1
Click images for larger versions

Alpharad is clearly just parodying Tempo|ZeRo's Tweet with humor, but it does actually bring up a good point. Not only are competitive players having to play FFA matches with items, but those that just want a casual experience are probably not having fun with 1v1 rounds against strong players.

While it certainly is a step forward to allow 1v1 players to use Battlefield variants and all other stages along with Final Destrination while being able to choose the stock count, timer, and other options, it ends up being a stepped backwards when the game's matchmaking can just ignore what you want to play anyhow.

At least with how For Fun and For Glory previously worked, you were guaranteed to play the match type that you wanted. Once the match starts up, you have to play it out.

Unfortunately, unlocking "Elite Smash" won't remedy the issue for you as implied by Lythero. Funnily enough, there are players with a high enough win/loss ratios playing FFA with items that are using this mode too. You'll still end up playing game types that you don't want to play at that particular moment.

Luckily we do live in an era where these type of issues can be patched. Hopefully Nintendo decides to do this.

Sources: Tempo|ZeRo, Shofu, Alpharad, Lythero.

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