What if his poison got more intense over time? Potential ways to make F.A.N.G more interesting to watch and play in Season 4 of Street Fighter 5

Vesper and Mir have some very interesting ideas for Shadaloo's big number two

Posted by John 'Velociraptor' Guerrero • December 4, 2018 at 5:05 p.m. PST

F.A.N.G, Street Fighter 5's most eccentric addition, has been unfortunately interesting in just about every avenue except gameplay. The character brings with him a damage over time mechanic unlike much anything we've seen in the franchise thus far. The problem? It just isn't that scary for opponents.

Everyone that's played the game has seen their fair share of losses to F.A.N.G players online, usually because he's so different and seldom seen that competitors don't understand the match up on a deep enough level.

That established, he's still regarded as one of the game's lowest tier fighters despite perhaps having climbed up out of meme-status thanks to his Arcade Edition buffs. Is it time to give F.A.N.G more to the point where we'll see a rise in his popularity and general exploration?

Vesper Arcade continues his Season 4 wish list series by covering Shadaloo's number two in command, citing the character's poison mechanic as the central hub for buffs and redirection.

As it stands now the mechanic just doesn't do enough, but it's not hard to imagine just a few tweaks causing it to slip from being not useful enough to way overpowered... as is the case with most any characters who deviate so drastically from the norm.

Continue on to see what Vesper and Mir have to say about F.A.N.G and his poison for Season 4. Feel free to chime in with your thoughts on how you'd balance the character in a new direction in the comments below.

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