Dead or Alive 6 jiggle physics update: they're back, but more realistic this time around; see for yourself in these six minutes of new footage

The breast Dead or Alive title yet

Posted by John 'Velociraptor' Guerrero • August 25, 2018 at 3:15 p.m. PDT | Comments: 101

It's been four long years now, but I finally get to write about the one subject I joined EventHubs to cover: virtual boobs.

As seemingly unimportant of a topic as it may seem at first, the Dead or Alive fighting game franchise has made its characters' overt sexuality a major part of its identity as a whole.

With the sixth installment on the horizon developers came out immediately to state that they are aiming to tone down said sexuality likely in an effort to reach wider audiences.

As the game develops we've seen only glimpses here and there as more and more content is showcased. Recently Dual Shockers was able to get some behind the scenes time with a current build of Dead or Alive 6 and have reported that it "marked the return of breast physics, but in a more realistic fashion."

Traditional Dead or Alive breast physics — I still can't really believe I'm writing about this — have been overly accentuated and to draw attention. In addition to a summary of statements offered by Producer and Director Yohei Shimbori, Dual Shockers also got some video footage of this current DOA6 build.

This is not the final product and stands mainly to showcase the progress the game and its visuals have made since we last saw it. As far as a jiggle physics are concerned, some characters do seem to have a little more than real life standards would see, but they're nowhere near the likes of previous DOA titles. Here's a quick example:

Click image for animated version

The video here features about six and a half minutes of gameplay footage and shows off not only the game's physics but also some visually stunning backgrounds and animations. Let us know how you feel about DOA6's overall look in the comments below.

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