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EVO Moment #37 might actually be possible in Super Smash Bros. Ultimate with the reworked 'perfect shield' mechanic

This would probably be more appropriate if it featured Ryu instead of Ness

Posted by Justin 'AdaptiveTrigger' Gordon • August 16, 2018 at 6 a.m. PDT • Comments: 19

Most people involved with the fighting game community are probably aware of EVO Moment #37. This iconic sequence pitted Daigo Umehara against Justin Wong in Street Fighter 3: Third Strike. In order to avoid the chip damage of Chun-Li's super, Daigo managed to parry over and over again then followed up with the game winning punish.

While there are many iconic and hype moments rooted in the history of the Super Smash Bros. community, the mechanics of the series has never allowed for this exact scenario to occur. This could be changing with the release of Super Smash Bros. Ultimate.

Previously, perfect shielding was a mechanic that allowed a character to bypass the normal shield drop frames by blocking an attack with precise timing and then releasing. Super Smash Bros. Ultimate is now making it so that you only have to release the shield button with this precise timing.

Upon doing this, there appears to be some freeze frames associated with perfect shielding. It looks like it's now possible to continuously perform perfect shields against multi-hitting attacks and rapid jabs — almost like Street Fighter 3: Third Strike's parry mechanic.

Not too long ago, Nintendo hosted the Super Smash Bros. Ultimate Arcadian Teen Tournament. During one of the matches, Ryon — controlling Ness — was pinned up against a wall versus Milton — controlling Corrin — and had to deal with a flurry of rapid jab attacks.

Ryon responded by pulling off a series of well-timed perfect shields against the onslaught of attacks. Over and over again. While this doesn't absolutely prove that this can be done, it can be considered to be a proof of concept.

Click image for animated version

Source: Nintendo YouTube.

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