King K. Rool, Simon Belmont, Richter, Chrom, and Dark Samus announced for Super Smash Bros. Ultimate

Posted by Justin 'AdaptiveTrigger' Gordon • August 8, 2018 at 7:02 a.m. PDT

During Nintendo's Super Smash Bros. Ultimate focused Direct, Simon Belmont was revealed to be a playable fighter. "Simon Belmont lashes out." At the very end, King. K Rool was also announced!

It appears that Masahiro Sakurai made a direct hint towards the character over his Twitter a few days ago. "My eyes might be a little red, but it's just from being tired," said Sakurai.

This was probably in direct reference to the Castlevania theme "Bloody Tears."

Richter Belmont was also announced for Super Smash Bros. Ultimate — an Echo Fighter. Their main method of attacking is via their whips.

They also have access to a cross boomerang, an axe throw, holy water, and an uppercut. Their range with their whips are greatly emphasized.

Echo Fighters Chrom and Dark Samus were also announced. It was revealed that owners will have the option to display Echo Fighters as their own character slots or to occupy the same spot as the original.

King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #1 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #2 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #3 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #4 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #5 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #6

King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #7 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #8 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #9 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #10 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #11 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #12 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #13 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #14 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #15 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #16 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #17 King K. Rool and Simon Belmont in Super Smash Bros. Ultimate image #18

Simon and Richter's whip actually have the longest reach in the game currently. The trade off is that they have a bit more startup to work with.

They are also capable of swinging their whip around similar to how Sheik spun her chain around in Super Smash Bros. Melee. Not only does this damage opponents, but it also nullifies weak projectiles.

Getting in is a simple task with their slide maneuver and followup. If that fails, these two also have a dive kick.

The holy water works very similarly to Robin's Arc Fire — Richter's holy water is blue instead of red. As for the cross, it functions like Link's boomerang but it's capable of passing through multiple objects.

With their inclusion comes the new Castlevania stage. Bosses like Dracula can show up here. Alucard is an Assist Trophy, disconfirming him as a playable combatant.

As for King K. Rool, he's the enemy of Donkey Kong and Diddy Kong. Just like Bowser and King Dedede, he looks like he is a heavy weight.

King K. Rool was shown to have a king costume and a pirate captain costume. His recovery comes from Donkey Kong Country 3 when he took on the persona of "Baron K. Stein."

He's armed with his gun which can fire cannonballs and even suck them back up. He also has a counter like Marth.

His cannon ball isn't his only projectile, however. He gets his crown toss too. It is capable of making a return trip like a boomerang.

One of his attacks appears to have the ability to bury opponents. A combo followup will surely be possible afterwards.

Chrom appears to be a mixture of Roy and Ike — despite this, he's considered to be an Echo Fighter of Roy. Dark Samus is obviously based on Samus.

Zero, Ashley, and Shovel Knight were shown as Assist Trophies. In other words, they won't be playable.

Masahiro Sakurai stated that the development team plans on revealing all the Super Smash Bros. Ultimate's roster before the game is launched.

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