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Ambiguous setups, high damage and unique animations: Falke day one roundup for Street Fighter 5: Arcade Edition

It really would be a shame if she dropped her hat

Posted by Dakota 'DarkHorse' Hills • April 24, 2018 at 8:11 p.m. PDT • Comments: 66

If you've been living under a rock or haven't had internet for the past week, you may be surprised to learn that Street Fighter's newest character, Falke, finally dropped today after being announced last week.

She has been met with mixed reactions by the community so far, but some players out there are already finding and sharing interesting things Falke can do in the game.

Justin Wong says that she is able to switch which punch button you are holding to charge her projectile, and she can also combo off of her uppercut as an anti-air into Critical Art.

Falke also has a unique two-hit V-Reversal that cannot be punished by Akuma's V-Skill parry and her command low kick can OTG for extra damage and meaty situations.

We've collected tech, matches and unique aspects of Falke across Twitter and YouTube which you can find after the jump.

You can check out how ambiguous which side you'll land on as Falke when you hit a cross-up with her head stomp attack in the clip below to get you started.

Click images for animated versions

Draken shows that Falke's headstomp doesn't bounce her back up if she hits low enough and allows her to combo after.

Falke's OTG is +11 against quick rise for meaty setups.

HiFight shows off some flashy stuns.

SonicFlashKick shares a 631 damaging combo utilizing her V-Trigger 1.

A small detail, but Justin Wong points out that Falke adjusts her hat while walking forwards and backwards.

He also uses her to take Kolin from full health to zero with just a few mix-ups/ resets.

Falke also has unique animations after her heavy attacks.

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