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Ono - When I saw Mortal Kombat 2011's story, I thought Capcom should really take advantage of mimicking this and incorporate it into its games as well

Posted by John 'Velociraptor' Guerrero • June 24, 2017 at 9:38 a.m. PDT • Comments: 87

The Mortal Kombat series has been around since the early 1990's, but was somewhat reinvented in 2011 when series co-creator Ed Boon took the helm under a brand new development company in NetherRealm Studios.

While the franchise has been known to explore bold single and multiplayer options via outside of the traditional fighting landscape, (there was a go-kart racing mode in Mortal Kombat Armageddon) Mortal Kombat 2011's story mode would become an instant genre standard.

It was almost like watching a movie that you'd interact with at times, and NRS would carry and build on this approach in the subsequent Injustice: Gods Among Us (2013), Mortal Kombat X (2015) and Injustice 2 (2017).

Fans weren't the only ones to appreciate the story experience of NRS fighters, as Capcom's Yoshinori Ono, Executive Producer for both Street Fighter 4 and 5, recently told IGN that MK 2011 had a direct influence on the most recent Street Fighter.

During his E3 chat with IGN, Ono spoke candidly about his appreciation for the NRS story style.

"When [I] saw that, [I] thought Capcom should really take advantage of mimicking this and incorporate it into its games as well. So story mode has then become a big thing in Street Fighter also," Ono said, additionally noting that he does seriously consider suggestions fans offer to him on his Facebook page.

While the general consensus is that Street Fighter 5's story (A Shadow Falls) hasn't quite reached a par with its NRS competition, it's very clear that developers have made story more of a foreground initiative than ever before.

Boon himself took to Twitter with a simple "Flattered AF" in reference to Ono's comments. You can read the whole thing over at IGN.

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