Lylat Cruise returns to the Super Smash Bros. 4 stage list after receiving feedback

Posted by Justin 'AdaptiveTrigger' Gordon • February 16, 2017 at 10:31 a.m. PST

Not too long ago, we saw a change to the recommended ruleset for Super Smash Bros. 4. Perhaps the most controversial part of the changes were the changes to the recommended stagelist.

Apparently the people behind the 2017 ruleset change decided to review all the feedback they've gotten regarding their proposed changes. This has resulted in them making a few changes to the rules that they originally presented.

Lylat Cruise has gone from being a banned stage to a starter stage.

This particular stage was likely originally banned because of its odd layout. The fact that the stage keeps tilting caused many recoveries to be gimped as a result.

The layout also de-emphasized camping strategies.

What wasn't changed was the idea of Battlefield and Dreamland being considered the same stage as far as stage striking/banning is concerned. The reasoning for this is because of how closely their layouts resemble one another.

Interestingly enough, the Duck Hunt stage wasn't even mentioned as far if the changes were kept or changed again. We can probably assume that this stage will remain banned as a result.

Likely the reasoning behind banning the Duck Hunt stage is because of its supposed encouragement of camping. That tree at the left also makes many match ups for Little Mac virtually impossible to win.

Here are the main points that Tantlus made regarding the ruleset changes:

Ruleset changes


Lylat Cruise goes from BANNED to STARTER
Stage Clause has been added in (you can't pick the LAST stage you won on)
Doubles Team Clause has been updated - a team cannot play a match unless the whole team is present
Only 3 omegas: Suzaku, Wily, Midgar

Things we didn't change:
BF/DL being unified

We chose the LAST stage version of DSR due to the requirement of having bans, and that requirement hinged on having Lylat Cruise legal. We wanted to leave the option on to ban it even in a bo5 (best of 5).

You can get the entire statement from Tantalus on his TwitLonger statement.

How do you feel about Lylat Cruise being added back to the stagelist? Let us know in the comments section below.


Eye_of_Orochi said on February 16, 2017 at 10:40 a.m.

Whoop-dee-do. For a game with like 50 stages, having what, 5 playable? LAME. I know a lot of them are too gimmicky, distracting or dangerous, but there should be more viable stages than that for sure. And people complain about seeing Training Stage over and over...

Kibotsu said on February 16, 2017 at 10:43 a.m.

Can you imagine if SFV started having stages that were banned from tournament play?

AdaptiveTrigger said on February 16, 2017 at 10:46 a.m.

If there truly is a Super Smash Bros. title for the Switch, it will be nice to have more stage choices.

The Yoshi stage found in the 3DS really should've been included. It's a good stage.

Skaz9000 said on February 16, 2017 at 10:49 a.m.

Agreed. I miss the more dynamic stages like Halberd and Delfino :(

Curtimus said on February 16, 2017 at 10:59 a.m.

If they have a "turn-off" boss or stage hazard option for the switch then Wily's castle and a few others could become legal. But at least the omega stages have good theme variety

Skaz9000 said on February 16, 2017 at 11:06 a.m.

I think the bigger problem isn't the lack of usable stages, but rather the community's tendency to constantly cut more and more and more until a the game is bare bones. We used to have many other stages like Halberd and Castle Siege. We even had custom move options.

But nope. Keep cutting and cutting. Many were never even given a fair chance, like Peach's Castle 64.

My only hope is that Smash Switch has its own set of stages deemed "competitive" before people start banning everything that isn't Final Destination and Battlefield.

pikaplayergaming said on February 16, 2017 at 11:28 a.m.

I feel like Peach's castle 64 wasn't given a chance because it was in an earlier game and since it wasn't legal then because of the very same reasons it isn't now they decided to ban it. Its true we should have more stages like Halberd and dare I say miiverse but most stages are banned without chances because of pervious games or obvious reasons for the new ones.

thisRalf said on February 16, 2017 at 12:39 p.m.

This. This x100. Part of the charm and fun of Smash Brothers has always been the items, the stages, and the hazards. So what does the tourney scene do? Remove the stages where outside influence could be a determining factor of a match's outcome.

Please do not get things twisted. I understand the *why*. They want the most pure form of play possible to determine match outcomes. But stripping the game down to the most vanilla of essence takes out a lot of what makes Smash Brothers fun to play.

I know I'm in the minority here, but a bit more variety to the stages (even with hazards) would make the game more fun to watch. At least to me.

Vulgun said on February 16, 2017 at 1:32 p.m.

One of the many reasons I left the Smash community was this.

BunnyBoy said on February 16, 2017 at 1:57 p.m.

The priority is on what players find fun to play, not what you personally find fun to watch. Losing a tournament set due to random stage hazards isn't much fun.

RedRookie said on February 16, 2017 at 2:45 p.m.

Stages like those encourage degenerate strategies like circle camping or hanging out by the side blast zone until the opponent approaches so they can be back-thrown for an easy OHKO. Sure, they made for a more varied stage list but were unhealthy for the progression of the metagame and needed to be cut. Many custom moves were also extremely toxic like the trip sapling and whirlwind kong. It was slowly getting to a point where people would just do DK mirrors on Battlefield all day.

MarthFE said on February 16, 2017 at 3:06 p.m.

This stage stinks, custom moves suck, and many decent stages are overlooked.


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