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Tekken 7 v. 1.10 update live on PlayStation 4, reduces input delay

DisplayLag tests the reduction

Posted by Steven 'Dreamking23' Chavez • December 14, 2017 at 10:45 a.m. PST • Comments: 32

Tekken 7 has seen the implementation of its latest update. The v. 1.10 update focuses on reducing the game's input delay.

PlayStation 4 users can grab the patch now.

As they often do, DisplayLag has run the latest version of the game through tests to find out how much of an improvement we're seeing. In their new video, we see a button that lights up when pressed, as well as the game screen behind it.

The frames in the video are calculated from the first visible green light to the first in-game action. Average input lag is rounded up to the nearest 0.1 frame.

The 1.10 update test sees results of an average of 4.8 frames. Previously, Tekken 7's input delay sat closer to 8 frames.

Here are the official 1.10 patch notes:

Reduced Input Delay on PS4 & XB1: improved controller input responsiveness.

Improvement of overall game stability on PS4, XB1 and PC: increased game performance stability during battle and character customization.

Back in November, Tekken Chief Producer Katsuhiro Harada announced that we'd be seeing another reduction in input lag by the end of the year. Today's decrease in lag comes from an update on the Unreal Engine side of things -- the graphics engine used for Tekken 7 and several other modern fighting titles.

This update could also mean that we see input lag reductions in Street Fighter 5, which is something that fans have been clamoring about for some time now.

Check out DisplayLag's test video below.

Sent in by GamerDWreck, LordAkira, eviljhun971, Antstarr, Grevier, and Crodacus.

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