Here's how Sakura's V-Skill, both V-Triggers, and Critical Art work in Street Fighter 5 Season 3

V-Skill has three follow ups, Critical Art changes depending on range

Posted by Steven 'Dreamking23' Chavez • December 11, 2017 at 7:34 a.m. PST

After the Capcom Cup 2017 finals last night, Capcom made two huge announcements regarding Street Fighter 5 next year.

As we now know, Sakura has been revealed as the first character for Season 3, which will begin with the release of Street Fighter 5: Arcade Edition on January 16th, 2018.

Sakura's official trailer was shown at the event, and we got a glimpse at what this new iteration of the character can do. Since then, Capcom Unity has put together a blog post detailing Sakura in Street Fighter 5.

No longer in high school, Sakura has graduated and now works part-time at an arcade. She is trying to figure out what choices to make in life so that she can be satisfied with her future.

In Street Fighter 5, Sakura's playstyle remains similar to past iterations. Many of her mainstay special attacks make their return, such as her Hadoken, Shouoken, and Shunpukyaku. She has a new move, Tengyo Hadoken, which fires a Hadoken diagonally up that can be used to anti-air opponents.

The blog provides details on how Sakura's V-Skill, both V-Triggers, and Critical Art function in Street Fighter 5. V-Skill has three different follow ups, which will be good for mixing the opponent up, while V-Trigger 1 and 2 focus on improving certain special moves.

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Click images for larger versions

V-Skill: Haru Kaze

Sakura leaps forward at the opponent, and once in the air has three different follow up options. Hitting punch will perform her signature Sakura Otoshi attack, which can be pressed up to three times to continue the combo.

Pressing kick will trigger Oukakyaku, a forward flip that can act as a divekick. Finally, pressing throw (LP+LK) launches into a command throw called Kashinfu, which sees Sakura using her opponent as a spring board to jump back.


Click images for animated versions

V-Trigger 1: Haru Arashi

Activating V-Trigger 1 envelops Sakura's fists in blue energy that powers up Hadoken and Tengyo Hadoken, giving them both an additional hit. Successfully hitting the opponent with one of the Hadoken will also put them into a juggle state allowing for additional attacks.

She can also press HP+HK again to use Hogasho, a powerful palm thrust.

V-Trigger 2: Sakura Senpu

V-Trigger 2 sees Sakura’s fists and feet enveloped by the blue energy, which powers up Shouoken and Shunpukyaku. Landing a hit will send your opponent flying into the air where you can cancel into V-Skill to follow up with either Sakura Otoshi or Oukakyaku.

Both moves are improvements to their EX version and can be performed up to four times before V-Trigger 2 ends.

Critical Art: Sakura Rain

Lastly, Sakura’s Critical Art draws inspiration from her past super attacks. Performing her critical art from further away from the opponent will result in a high-damaging Hadoken.

If Sakura lands it from up close, the critical art will transition into a special animation that deals significantly more damage.

The Street Fighter 5 Season 3 Character Pass will become available for purchase starting January 16th, 2018. It includes all six of the newly announced DLC characters, and will run you $29.99.

Sakura is the first of the bunch to join Street Fighter 5, and she will become available on the same day -- January 16th. Her Battle Costume with colors 3-10 and default costume colors 3-10 will be unlocked for those who purchase the Character Pass.

Beginning with Season 3, anyone who purchases each character individually with real money will also get the same Battle Costume and colors as you would if you have the Character Pass.

If you purchase the Season 3 Character Pass from January 16th through the 31st, you’ll also receive nine costumes: the 30th Anniversary Costumes for M. Bison, Guile, Ibuki, and Karin, along with the Nostalgia Costumes for Alex, Ibuki, Juri, Kolin, and Akuma.

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