Street Fighter 5 has an average input lag of 6.5 now according to Display Lag's initial draft test

Posted by Jonathan 'Catalyst' Grey • September 24, 2016 at 10 p.m. PDT

Initial tests of Street Fighter 5's input lag with the 1.09 release of the game show a reduction in input lag, down to about an average of 6.5 frames.

The game has previously been documented as having about 7.9 frames of input lag on the PS4, prior to this patch that was released on Sept. 22, 2016.

Display Lag posted a new video which added a caveat that the "test is a rough draft until our new testing method is finalized soon. Due to the nature of this test, it may be slightly inaccurate due to the lack of an LED to determine activation point."

Display Lag also noted that "it's still ~2 frames behind Ultra Street Fighter 4 using this testing method," but they will update with new information when new testing equipment arrives, as this current method is prone to inaccuracies.

You can find the clip below.

Source: Display Lag's YouTube and Twitter accounts, via PG|Filipino Champ.

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