'Most users thought Capcom only had Street Fighter 2, and that needed to change' - Hideaki Itsuno talks the origins of Street Fighter Alpha

Posted by Tony 'grumblebundle' Moore • May 29, 2016 at 10:24 a.m. PDT

Game director and designer Hideaki Itsuno has been behind the helm of many well known titles like Devil May Cry and Dragons Dogma. Recently, he interviewed with Capcom to talk about the origins of both his career, and the Street Fighter Alpha series.


Street Fighter Alpha was originally going to be called "Street Fighter Classic", named for the Super Famicom system that it would eventually be ported to. Itsuno found himself involved when Capcom needed a planner for the game.

"I knew nothing! I was just a guy who liked to play fighting games, not how to make them!" Itsuno says, speaking on what he was thinking before agreeing to take on the role.
The interview also offers some interesting insight into Capcom's rivalry with SNK at the time.

"SNK had a much better image than Capcom, with games more varied and closer to players expectations," Itsuno states. Darkstalkers, Super Muscle Bomber and Marvel Super Heroes were all developed in parallel with the Alpha series in an effort to show people that there was more to Capcom than just Street Fighter.

Itsuno also speaks on Dan Hibiki's inclusion into the Alpha Series, and experimenting with new characters and mechanics.

You can check out a synopsis of the interview here.

Source: MMcafe. Submitted by Shinkuu_Kikoken.
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