Injustice 2 will see a 'more aggressive' DLC release plan, NetherRealm aims to have more added fighters than Mortal Kombat X
As with any newly announced fighter, fans are anxiously awaiting the reveal of the game's playable roster. However, NRS already has big plans spanning beyond the launch cast.
Speaking about the longevity of Injustice 2, Boon gave a glimpse into the current mindset of the development team.
"One of the things we’ve been doing, trying to do more and more with every game… is to support it for a longer period of time," Boon stated.
He went on to explain that the number of DLC characters released in their modern fighting titles has seen a progressive increase: Mortal Kombat (2011) had four added fighters, Injustice: Gods Among Us had six, and Mortal Kombat X had eight.
Boon says that he and his team aim to continue this DLC pattern with Injustice 2. "It will certainly be more aggressive than we’ve been in the past."
This will give players who don't have enough time to grind out match after match in search of specific gear unlocks to expedite the process. Having said that, Boon explains that nothing is set in stone on that front just yet.
Source: IGN. Sent in by Buckchoi.