Frame data for Street Fighter 5

Posted by John 'Velociraptor' Guerrero • February 17, 2016 at 2:05 p.m. PST

The FGC's favorite modder, Dantarion, has mined the frame data for the final version of Street Fighter 5.


Not only will this index page give you access to the final release frame data, but also the betas so that you can see any changes right down to the frame.

Knowing a character's frame data is invaluable as it allows you create set ups, know exactly how safe moves are and give you an overall understanding of said character that's rooted in inarguable realm of math.

We've provided links to each character's full page of data below.
The pages can be a bit hard to read at first because directional inputs are represented by numbers as they would appear on a key pad. Following this rule, "5" means the stick is neutral, "2" is crouching, "8" is airborne, "3" is down+forward, "6" is forward and so on.

Birdie
Cammy
Chun-Li
Dhalsim
F.A.N.G
Karin
Ken
Laura
M. Bison
Nash
Necalli
Rashid
R. Mika
Ryu
Vega
Zangief
You can check out Dantarion's Boxdox v3, where all of this data came from.
Load comments (71)