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Rejected V-Skill and V-Trigger ideas for Street Fighter 5: Guile's V-Skill used to let him gain charge instantly

Posted by Cheng Kai 'KarbyP' Sim • April 24, 2016 at 12:52 p.m. PDT • Comments: 57

One of the more interesting aspects about Street Fighter 5's version of Guile that stood out in his recent reveal trailer was his ability to move forward while crouched, performed by holding the fight stick in the down-right position.


This solves a mobility problem that has traditionally plagued Guile in past iterations of Street Fighter -- you can't really advance on your opponent while holding a charge. It's a great solution, and arguably better than charge-partitioning in SF3.

But a crouch-walk was not the developers' initial solution to Guile's mobility issue.

At first, they thought about allowing Guile's V-Skill to grant him an instant down-back charge. What's more, you would be able to cancel moves into the down-back charge, allowing him to perform combos like standing light punch into Flash Kick.

This was one of five scrapped V-Skill and V-Trigger ideas that SF5's director, Takayuki Nakayama, detailed in a blog post on the game's official website -- and it's not even the most ridiculous idea on the list.

According to Nakayama, the five rejected ideas posted here were a mix of serious considerations and crazy ideas the team came up with for fun. Take a look at them below -- and see if you can guess which ones are the joke ideas.

Rejected V-Skill and V-Triggers in Street Fighter 5 image #1 Rejected V-Skill and V-Triggers in Street Fighter 5 image #2 Rejected V-Skill and V-Triggers in Street Fighter 5 image #3 Rejected V-Skill and V-Triggers in Street Fighter 5 image #4 Rejected V-Skill and V-Triggers in Street Fighter 5 image #5
Click images for larger versions

Personally I would have loved to see Vega's Sadistic Chamber V-Trigger in the game as well. That would have been super fun to pull off -- although admittedly I can't think of how Vega players could actually use that to his advantage.

Besides, Vega's V-Trigger in its current form is actually incredibly useful for the character -- so no complaints there.

Which of these rejected V-Skill or V-Trigger ideas did you like best?

Source: Capcom Japan.
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