Capcom cites joystick compatibility and frame rate issues as reasons for unifying Street Fighter 5's platforms

Posted by Jonathan 'Catalyst' Grey • November 13, 2015 at 5:19 p.m. PST | Comments: 72

Capcom cites joystick compatibility and frame rate issues as reasons for unifying Street Fighter 5's platforms

Capcom is hoping that Street Fighter 5 is able to unite their part of the fighting game community. Yoshinori Ono, who's a corporate officer, and head of their consumer games development division 2, recently spoke about the company's change in approach with the new game.


"In previous titles we'd say 'we're having a tournament' and it's like 'which version? Is it PC, Xbox, PlayStation? Which joystick should I bring? Which frame rate should I practice in?' It was all over the place.

"We wanted to have it be one place to play Street Fighter," said Ono through a translator on GamesRadar.

These were just some of reasons why Capcom made the decision to have SF5 only available on the PS4 and PC, and Ono elaborated further.

He said that Sony provided them with community building support, in addition to technological support and advice.

Ono noted that Sony helped them achieve their goals, giving them an all in one place where the community and everyone else can play together.
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