'Dead or Alive is now a total mess. It's disgusting.' says original series creator Tomonobu Itagaki in extensive interview from Orochinagi

Posted by Nicholas 'MajinTenshinhan' Taylor • January 28, 2015 at 8:01 a.m. PST

Tomonobu Itagaki is known for many things. To some, he's known as the creator of Ninja Gaiden and Dead or Alive, and as the man who helmed Team Ninja until he left the company in 2008. To some, he's known as that guy who hates Tekken.


Whichever way you slice it, Itagaki is both a visionary and controversial figure, and don't think the 'controversial' aspect has changed since he left Team Ninja and started up Valhalla Games.

In a recent interview with Itagaki conducted by Emperor Cow over at Orochinagi, Itagaki had some choice words to say about the direction his former baby, Dead or Alive, has taken. Below, you'll find a quick snippet to get you started.
Everybody is a little perverted; even I’m a little perverted. But, it was for that very reason I created DOAX [Dead or Alive Xtreme]; in order to target the people who wanted something a little bit more casual and sexy but at the same time keeping that tone separate from the 'fighting game' that is DOA. DOA is now a total mess.
Hit the jump to hear more about what Tomonobu Itagaki had to say about the franchise's current state.
It is almost impossible to attract new players with the way the game plays now. Look back at the older DOAs. When a new comer tries out the game for the first time, his first instinct is to just press the buttons randomly.

But, those button presses usually lead to some very visually pleasing moves and even at some points lead to that beginner’s first victory. When a new player experiences this, in his mind he would think, “Hey, I think I can play this game” and would start to play it more and maybe even attract more players to play it.

When you compare this to the state DOA5 is in, a new comer has virtually no chance at all. The technical gap is so huge to the point that the game will feel too awkward and this new comer will never be able to play effectively or ever get a win. A game like that would never sell.

This is why they thought they can overcome this by making the game more erotic and milk you loyal players all out of your money with erotic DLC. It’s disgusting.
There's a lot more covered in the interview as well, so if you feel like some more insight into the mind of this old-school developer and Valhalla Games' upcoming projects, make sure to check the full story over at Orochinagi.

Thanks to shades_of_grey and Virtua_Kazama for sending this in.

Source: Orochinagi, via Gamnesia.
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