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Harada: Tekken 7's Gigas has strong 50/50 mix-ups, isn't a character whose attacks you'd want to keep on blocking - EventHubs exclusive interview

Posted by Cheng Kai 'KarbyP' Sim • April 28, 2015 at 12:50 a.m. PDT • Comments: 25

On Sunday, Tekken Project leader Katsuhiro Harada unveiled a new character, Gigas, for Tekken 7 at the Nico Nico Chokaigi convention.

A trailer for the new character was shown during the broadcast, but as time was on the short side, Harada was not able to talk very much about the new character.

EventHubs's own Cheng-Kai "KarbyP" Sim was on location at Nico Nico Chokaigi, however, and after the broadcast he caught up with Harada for a brief interview on a number of topics surrounding Tekken 7.

In this first part of our interview with Katsuhiro Harada, the Tekken chief goes over Gigas in a little more detail, and explains why the new character is most likely "the most powerful" fighter in Tekken history.
KarbyP: Let's start by talking about the new character you've just announced, Gigas. What can you tell us with regards to the character's backstory? Who he is, where he comes from, et cetera.

Harada: With regards to Gigas's backstory... We're keeping it a secret for now. But if I were to talk about what sort of character he is... well, nobody (in the Tekken universe) really knows who he is. But in terms of play style, he's a power type character. He's probably the most "powerful" character to have appeared in Tekken games so far.

Gigas is really good at pressuring your opponent with. Even at farther ranges, he can charge in and tackle your opponent. And from there he can go into a 50/50 mix-up, and that can be quite cheap. But basically he's a character with strong pressure.

KarbyP: Who did the character designs for Gigas?

Harada: With regards to that, we'll be revealing who the character designer was along with some concept art illustrations in the very near future.

What I can confirm for now is that Gigas is not a character designed by the Tekken Project team. Instead, it's another one of those characters whose designs were done in collaboration with a guest creator.

KarbyP: Right, like I thought. CyberConnect2 president Hiroshi Matsuyama mentioned this earlier on the show too, but Gigas's outward appearance has a different look and feel when compared to past Tekken characters.

Harada: Yes, he's a little different in terms of the look and feel.

KarbyP: What about the sort of fighting style Gigas uses, or what his play style is like? Can you tell us more about that?

Harada: In terms of his play style... to sum it up, the theme here is "destruction". If I were to break it down some more, what Gigas specializes in is charging at his opponent, through tackles and the such, and continuously keep his opponent in block stun.

In other words, even if Gigas doesn't land an attack on his opponent, even when blocked, Gigas's attacks give him quite a bit of frame advantage. So through that his pressure game is really strong.

This may even be the first time we've put together a character like this. Generally speaking, when in doubt, if you just block correctly in Tekken, you'll be fine. But if you're fighting against Gigas, however, if you keep blocking, that's actually not a very good idea. So Gigas is quite strong in that sense.
This is only the first part of our interview with Tekken Project leader Katsuhiro Harada. Stay tuned to for more -- we talked about Josie Rizal, why the team decided to keep just-frame attacks like the Electric Wind God Fist in Tekken 7 even though the wake-up game has been simplified to make it more beginner-friendly, and a whole lot more.

Source: @KarbyP.
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