Ono: We won't be releasing a new Darkstalkers game anytime soon, unless someone buys a staggering number of Darkstalkers Resurrection copies
This new piece is a continuation of the interview conducted by popular TV and online gaming personality Ayana Tsubaki (in which Ono spoke about the Street Fighter 5 misquotes) and transcribed by Toyoizumi from the Famitsu editorial team.
Although Ono seems to be jesting in much of this part of Famitsu's interview, he did drop a few bombshells on us unsuspecting readers: a new Darkstalkers game won't be released anytime soon, and it may actually be possible for Capcom to release one more patch for Street Fighter X Tekken.
Read on to find out what Ono said.
Ayana Tsubaki: For many years now, Capcom has been making strides towards supporting and enlivening the world of fighting games. As a fighting games player myself, that's something that I'd like to express my gratitude for. Especially when you said, a number of years back, that you'd love to bring out a new installment in the Darkstalkers series... when that was reported, I was simply euphoric.
Yoshinori Ono: My apologies. We won't be releasing a new installment in the Darkstalkers series anytime soon. As we didn't manage to hit our sales targets for Darkstalkers Resurrection... so...
Tsubaki: Eh?! *Laughs* But I'm really a fan of the series, and I'd really love for Capcom to make it happen!
Ono: Well, in that case all you have to do is buy about 4 million copies of Darkstalkers Resurrections! *Laughs*
Tsubaki: *Laughs* Also, I'd like to see a new installment of the Street Fighter X Tekken series!
Ono: In Street Fighter X Tekken's case, if we're able to get just a little more development budget allocated to the project, I think we might release one more patch for the game. We've even got the details of what we'd change in the patch planned out.
Tsubaki: Is that so!? But in all honesty, what I'm hoping for here is a sequel to the game. After all, even with Capcom vs. SNK, it wasn't until CvS2 that it became a huge hit. Even today it's still hailed as an incredible fighting game. So I was hoping for a similar development to happen with Street Fighter X Tekken.
Ono: That's what I've always been telling the company too. But at the end of the day, there are just some brick walls that a salaryman can never overcome *laughs*. For instance, if a game doesn't sell over 2 million copies, then we'd have to put the brakes on any plans for a sequel. All that means is that we weren't capable enough. And all we can do after that is to reflect on the experience, take what we can learn from it, and try to apply those lessons on some other title.
With that said, now that Bandai Namco Games has announced Tekken 7, and with Sega having no fighting game plans in their pipeline *laughs*, there needs to be somebody else around to stir up the scene with some lively competition.
Tsubaki: But Sega's been hard at work lately putting out 2D fighting games like Blade Arcus from Shining and Dengeki Bunko Fighting Climax, no?
Ono: But none of those games are new installments of "that" franchise! *Laughs* Well, I can't really say what I'm referring to here, but in any case you'd expect a high-impact, heavyweight title here [to stand up to a game like Tekken 7].
A high-impact, heavyweight title? Like, perhaps, whatever it is you've got the guys over at Dimps working on for you, Ono?Yoshinori Ono: My apologies. We won't be releasing a new installment in the Darkstalkers series anytime soon. As we didn't manage to hit our sales targets for Darkstalkers Resurrection... so...
Tsubaki: Eh?! *Laughs* But I'm really a fan of the series, and I'd really love for Capcom to make it happen!
Ono: Well, in that case all you have to do is buy about 4 million copies of Darkstalkers Resurrections! *Laughs*
Tsubaki: *Laughs* Also, I'd like to see a new installment of the Street Fighter X Tekken series!
Ono: In Street Fighter X Tekken's case, if we're able to get just a little more development budget allocated to the project, I think we might release one more patch for the game. We've even got the details of what we'd change in the patch planned out.
Tsubaki: Is that so!? But in all honesty, what I'm hoping for here is a sequel to the game. After all, even with Capcom vs. SNK, it wasn't until CvS2 that it became a huge hit. Even today it's still hailed as an incredible fighting game. So I was hoping for a similar development to happen with Street Fighter X Tekken.
Ono: That's what I've always been telling the company too. But at the end of the day, there are just some brick walls that a salaryman can never overcome *laughs*. For instance, if a game doesn't sell over 2 million copies, then we'd have to put the brakes on any plans for a sequel. All that means is that we weren't capable enough. And all we can do after that is to reflect on the experience, take what we can learn from it, and try to apply those lessons on some other title.
With that said, now that Bandai Namco Games has announced Tekken 7, and with Sega having no fighting game plans in their pipeline *laughs*, there needs to be somebody else around to stir up the scene with some lively competition.
Tsubaki: But Sega's been hard at work lately putting out 2D fighting games like Blade Arcus from Shining and Dengeki Bunko Fighting Climax, no?
Ono: But none of those games are new installments of "that" franchise! *Laughs* Well, I can't really say what I'm referring to here, but in any case you'd expect a high-impact, heavyweight title here [to stand up to a game like Tekken 7].
I'm also quite concerned about what Ono's comments on Street Fighter X Tekken could mean...
Question from the editor: Would you like to see another balance patch for Street Fighter X Tekken? If so, what would you like to see changed?
Source: Famitsu.com. Image Credits: Famitsu and Maximilian Dood.