Tiers reset and archived for BlazBlue: Chrono Phantasma, 1.1 patch released today

Posted by Jonathan 'Catalyst' Grey • May 14, 2014 at 9:12 a.m. PDT

The 1.1 patch for BlazBlue: Chrono Phantasma was released today, and since this update featured major balance changes, we've reset the tier listing for the game here on EventHubs.


The previous scores and match up voting have been saved and archived so that they'll always be available for our readers to refer back to.

Along with balance updates, the patch added enhancements to the challenge and training modes. You can find the entire rundown of changes on Dustloop's Wiki.

If you're curious about why we reset the tiers for this game, and what it'll mean for other titles going forward, hit the jump to read a mini FAQ.

Mini FAQ - Why the tiers were reset


Question: Why did you reset the tiers for BB:CP?
Answer: Because the match up data was no longer accurate considering the heavy amount of balance changes that were made to the game.

Question: How often will you reset the tiers for games?
Answer: Rarely. Usually only when a new version of a game comes out, or if it receives a balance patch which heavily alters the roster. In some instances, we may reset the tiers of a game if things have evolved heavily since it was initially released, but this will be a very rare thing.

Question: What happens to the old match up data when you reset the tiers?
Answer: It's archived and made available for everyone to view right after a reset happens.

Question: I don't like this approach, and I have something to say about it.
Answer: Please leave your thoughts in the comments below. We always want to hear what our readers have to say.

Tip submitted by Blackoshinomi, LordknightisButt and Jme.

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