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Harada: Breast jiggle physics were originally banned in Tekken games, but a designer sneaked it into 5th game

Posted by Cheng Kai 'KarbyP' Sim • March 19, 2014 at 6:29 p.m. PDT • Comments: 54

Perhaps Eliza's character model in Tekken Revolution might have been the catalyst for this, but recently on Twitter a fan asked Tekken Project development lead Katsuhiro Harada in Japanese the following question:

"I've only noticed this recently while playing TTT2 and Tekken Revolution, but it appears that the breasts on female characters [in Tekken] now do jiggle a little, in the same way that female characters in other games often do.

Although that's something I'm quite happy about, since which installment of Tekken were these jiggle physics added in? Also, which characters have the most and least amount of jiggle?" wrote a Tekken fan on Twitter.

Apparently, in the older Tekken games, breast jiggle physics were never implemented -- but at some point, the team changed their mind and decided to include them.

Or at least, one member of the Tekken Project development team decided to implement it, and took matters into his own hands.

Hit the jump to continue reading.
According to Tekken Project development lead Katsuhiro Harada:

"Although I've always told the Tekken Project development team that 'breast jiggle physics are forbidden', when we were working on the character models for Tekken 5, one of the model designers on the team secretly rigged for the female characters' bosoms to jiggle.

Since then, [with every new installment of Tekken], the model designer has been gradually upping the parameter for jiggle physics in the game, in a manner that would not be be caught by director Yuichi Yonemori, or myself.

With regards to your question about which female character's jiggle parameter is the highest, that's something I'd have to find out from the model designer who did this.

Except, as the model designer responsible for this never admitted to doing it, for fear that he might be punished for going against the directive [to not include jiggle physics], I don't exactly know who to ask.

During the debug stages, the breast jiggle physics were never implemented, and they were always only included in the final ROM -- and that's how he managed to sneak it in. Although it's probably safe to assume that he had some help from a few of the programmers on the team, that much is certain.

Anyway, as it turns out, a female martial arts instructor I was talking to recently revealed to me over a Skype chat that 'no matter how much you try to prevent it from happening, you can't stop them from jiggling'.

'They'll jiggle?" I inquired.

'Yes, they will,' she replied, 'in my case, they absolutely will jiggle.

'When they jiggle, how is the movement like?' I inquired further.

We went back and forth like this for about 15 minutes, before I was forced to conclude that, no matter how much you try to control it, it's only natural for them to jiggle.

So that's what my stance on this subject is these days," concluded Harada.

Source: Twitter via Inside-Games.
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