Guilty Gear XX Accent Core Plus R patch now live on PSN, SF3 3S OE and MvCO updates hitting Xbox 360 tomorrow - check out the patch notes here

Posted by Steven 'Dreamking23' Chavez • March 5, 2014 at 11:19 a.m. PST

Some of the digital download fighting games on PlayStation 3 and Xbox 360 are receiving / have received long awaited updates this week.


First up, the Guilty Gear XX Accent Core Plus R patch is currently live on PlayStation Network. This includes improvements to ranked match searches, bug fixes, and more. You can find a list of full patch notes after the jump.

Additionally, the Street Fighter 3 Third Strike Online Edition update #3, that which is already live on PSN, will be available for download on Xbox 360 tomorrow, March 6. You'll find a list of what comes along with this update here.

Lastly, the Marvel vs. Capcom Origins update is also set to become available on Xbox 360 tomorrow, and this patch improves matchmaking, along with other miscellaneous fixes.

Hit the jump for the Guilty Gear XX Accent Core Plus R patch notes.

Guilty Gear XX Accent Core Plus R patch notes


Adding the latest tuned version of the game - The patch will add the latest tuning from the arcade version: GUILTY GEAR XX ACCENT CORE PLUS R”. Users will be able to choose whether they want to play with the old version or the “+R” Version via the Options menu.

Improvement in usability - Improved various aspects of the controls, and usability. For more details, please view the list below.

Fixing a variety of bugs - Addressed a series of issues that have been discovered after the release of the title.

Additions in the +R Version


Upon applying the patch, the following functionality will be added.

Title Screen

Added the “+R” Version. The “+R” Title Screen will be applied. Also, the HUD on all battle screens will be changed to match the latest “+R” Version.

Battle Screen

The latest game balances will be added. When set to “+R” Mode, the latest character balances, as well as HUD visuals will be brought up-to-date.

Help & Options

The ability to switch between versions. A new option will be added to the “Game Settings”, which allows players to choose between “AC” or “+R” Versions of the game.

Each Mode

Added the “+R” Version. When “+R” is chosen, every subsequent mode in the game will use the “+R” tuning, etc.

Ranked Match

“Kliff” and “Justice” join the fight - When the game version is set to “+R”, the normal versions of characters, “Kliff” and “Justice” will become available.

Player Match

Using “Kliff” and “Justice” - When the game version is set to “+R”, “Kliff” and “Justice” will become usable in all sessions (rooms).

Ranking

Added the “+R” Version Scoreboard - A new ranking board for “+R” matches will be added.** Boards for the existing version will continue to persist.

Improvements to Usability


Upon applying the patch, the following improvements will be applied automatically.

Character Select Screen

Intelligent Cursor - When transitioning to the character select screen, the cursor will automatically move to the character that was selected last. Furthermore, the cursor will automatically flip to the proper color palette selected previously.

Network

Improved Search Functionality - The “Area Designation” and “Connection Speed” filtering functions for network matches have been improved drastically.

Ranked Matches

Improved Match-Making - Improved the time it takes to find a suitable match for players, as well as, accuracy of matching players with near-skilled opponents. Also, the game will attempt to retry finding opponents during a custom search. ** This can be cancelled if no opponent is found.

Added a UI on the Prep Screen - Once a match is found, there is now an icon displaying the connection quality between the paired opponents.

Added sound and controller vibration to the Prep Screen - There will be a sound effect, voice notification, and controller vibration whenever a suitable match is found, allowing the player to do other tasks while awaiting a match.

Session Connectivity Improvements - When the opponent disconnects from the match, the room will still be maintained.

Player Match

Improved Room Searching Functionality - The game will attempt to retry finding opponents during a custom search. ** This can be cancelled if no opponent is found.

Added sound and controller vibration to the Lobby - There will be a sound effect, voice notification, and controller vibration whenever a new player joins the lobby.

Room Connectivity Improvements - The room will no longer disband when an opponent disconnects.

Other Changes


Upon applying the patch, the following will be applied automatically.

Added the ability to take screenshots - Players will now be able to take and save screen shots of the game, using the Screenshot Utility. In order to take a screenshot, players must press the PS Button and proceed to the “photo” row in the XMB menu, and select “Save Screenshot”. Follow the prompts, and proceed to save the screenshot.Players can take screenshots in all modes except network modes. Also, in order to fully take advantage of the screenshot functionality, the game will automatically pause when the XMB menu is active. (** This rule does not apply in network or movie playback modes.)

Other misc. bugs

Addressed a number of issues that have been discovered post-release of the title.

Source: ArcSystemWorks and Capcom Unity. Tips sent in by Shinkuu_Kikoken, Jayson619, XxTigerheartxX, crono_1999, and Libix.

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