Ayano: Dragon Punches being -5 on block after an FADC isn't final in Ultra Street Fighter 4, Red Focus was altered for offensive purposes

Posted by Jonathan 'Catalyst' Grey • February 2, 2014 at 12:48 p.m. PST

One of the most notable changes in the latest build of Ultra Street Fighter 4 was that characters who performed a Dragon Punch/Kick and followed up with a Focus Attack Dash Cancel (FADC) would universally be -5 on block.


Capcom's Tomoaki Ayano was asked about this change in a recent interview with 4Gamer, seeing if this alteration would be in the final release. Ayano stated he wasn't sure.

"Of course, it's a location test, so we don't know what will end up happening in the final version," he said.

Instead, Capcom is seeking out player thoughts on the matter to help them figure out if the change should stick around, as they think opinions vary depending on which member of the roster gamers select.

"I'd like to get as many opinions as possible to help me decide," said Ayano. "I think impressions will differ a lot depending on what character the player is using."

Ayano was also asked about the change to Red Focus, you can find that response after the jump.

One of the other notable changes was that EX Red Focus only costs 3 bars of meter now, where it had previously cost 4 bars to cancel out of a move in this manner.

"At our previous location tests, we got a lot of opinions that it was hard to use in a battle, and we wanted people to be able to use it more offensively," said Ayano. He also mentioned that they had the same methodology with another new mechanic, the Double Ultra.

"We used the same approach for Ultra Combo Double, where we've balanced the percentage damage on a character-by-character basis, this time."

Contributions to this story by MajinTenshinhan, via 4Gamer. Artwork by Edgar Gomez. Tip from Fawaz.

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