No more waiting: Guilty Gear Xrd -Sign-'s 8-player lobbies will support 4 concurrent games with spectating, characters leveled up with M.O.M. mode

Posted by Cheng Kai 'KarbyP' Sim • August 2, 2014 at 12:27 p.m. PDT

The player match lobbies in Arc System Works's forthcoming PS3/PS4 cross-platform fighting game Guilty Gear Xrd -Sign- will not only support up to eight players and a spectating functionality, but it will also allow you and your friends to play in multiple concurrent matches within the same lobby, the latest issue of Weekly Famitsu magazine revealed in a two-page spread.

This means no more having to sit around and wait for your turn to play if you're not winning. Anytime you're done watching somebody else play, you can start a match with any other player from within the same session, without having to leave and creating a new lobby.

Guilty Gear Xrd -Sign-'s player match lobbies is effectively a step up from the same feature offered in BlazBlue: Chrono Phantasma. In BBCP, when creating a new lobby, you have the option to set it in "Match/Spectating" mode, in which players wait for their turn to play, or the "Free-for-All" mode that supports multiple concurrent matches in one lobby -- but cuts out the spectating feature.

Click images for larger versions

On top of that, Famitsu also reported that characters whom you've leveled up and buffed through the single-player RPG-esque Medal of Millionaire (M.O.M.) mode will also be usable in player matches. No word on if you will be able to ban M.O.M.-improved characters in player matches, but this will likely be doable, if past Arc System Works games are anything to go by.

The Famitsu feature this week also detailed Guilty Gear Xrd -Sign-'s elaborate Practice mode, which comprises four sub-modes: Tutorial, Mission, Challenge and Training.

Tutorial, Challenge (combo trials) and Training modes are mainstays in any Arc System Works fighter.

Unless I'm mistaken, Guilty Gear is the only Arc System Works fighting game to feature Mission mode. In this mode, you are tasked to finish a battle with certain conditions in mind, such as "perform 8 reversals".

Famitsu says that the intention behind this mode is to give beginning players some goals to keep in mind and actively try for, as they play practice matches against the CPU.

Source: Famitsu


zombiebrian said on August 2, 2014 at 12:29 p.m.

take note capcom, great idea really hate waiting in 8 player lobbies

NEWkidCJ said on August 2, 2014 at 12:33 p.m.

I dreamed of a feature like this.

SgtKonus said on August 2, 2014 at 12:34 p.m.


TheTHCGamer said on August 2, 2014 at 12:35 p.m.

Don't want to sound like a jerk but no ones forcing you to be in a 8 player lobby. Can't you change the size of the room and make your own lobby?

ChipsLight said on August 2, 2014 at 12:38 p.m.

Capcom needs to git gud

anthonygamer said on August 2, 2014 at 12:40 p.m.

LOL Make a smaller lobby, genius.

sprflyspdrguy said on August 2, 2014 at 12:42 p.m.

Dat Next gen capability.

SrAbuguet said on August 2, 2014 at 12:42 p.m.

I really want to start using my PS4 Hori stick lol, when is this coming out?

RandomDP said on August 2, 2014 at 12:45 p.m.

This feature needs to be standard across all fighting games going forward into this next generation of fighting games.

Jason said on August 2, 2014 at 12:46 p.m.

Skullgirls has had this feature for a while. I don't know why it isn't in every fighting game. King of the Hill lobbies are boring.

TheAlmightyVox said on August 2, 2014 at 12:47 p.m.

Skullgirls already has this. Just sayin'.

GammaChemical said on August 2, 2014 at 12:48 p.m.

(This user was banned.)

MRN_SirFoxington said on August 2, 2014 at 12:52 p.m.

Mom Mode !


NoizyChild said on August 2, 2014 at 12:57 p.m.

You'd think that people who were excited for this game would, y'know, focus on the fact that this is a really neat feature.

But nope, somehow, some way, they have to instantly start comparing it to Capcom.

Insecure much?

DunnDeal said on August 2, 2014 at 1 p.m.

Yo Dawg we heard you like lobbies, so we added a new feature that let's you play in a lobby while you're in a lobby.

This is just sick. I can't wait until this comes out so I can go pick up a PS4

GammaChemical said on August 2, 2014 at 1:02 p.m.

(This user was banned.)

NoizyChild said on August 2, 2014 at 1:08 p.m.

You just gave an example of how people can be insecure about games.

Instead of focusing on the good things about the games you like, you have to bash Capcom, which had nothing to do with this article.

You don't see Capcom fans mentioning NRS, ArcSys, or Namco every time they get a new game. They just get hyped for it and play.

chocotaco said on August 2, 2014 at 1:08 p.m.

The appeal of a larger lobby is that you get to play with different people in one lobby, rather than having to jump around and find different open lobbies. One of the worst things about online fighting games is waiting, and either waiting in a large lobby or waiting in between different small lobbies is a huge waste of time.

TheTHCGamer said on August 2, 2014 at 1:10 p.m.

Lol okay.

TheTHCGamer said on August 2, 2014 at 1:15 p.m.

Couldn't you just make a two player lobby then? Some people don't wind waiting because there watching the matches anyway but yea it's kinda lame to call out CAPCOM for this. I'm still buying XRD but a YouTube feature would be nice you know like the ones featured in CAPCOM games lol.

GammaChemical said on August 2, 2014 at 1:17 p.m.

(This user was banned.)

BrightNoa said on August 2, 2014 at 1:22 p.m.

It's a great feature and Capcom SHOULD by all means include something like this in their games in the future. The current 8 player lobby design is objectively not as good compared to this and BBCP. The people playing these games have all most likely played SF4 and other Capcom games, maybe they just want this to be the new standard :/

Ninjanuity said on August 2, 2014 at 1:23 p.m.


DevSF4 said on August 2, 2014 at 1:27 p.m.

Lolz more matches happening in 1 lobby.... Hope it doesnt lag

Aqua said on August 2, 2014 at 1:27 p.m.

Skullgirls already has this by the way..

TheTHCGamer said on August 2, 2014 at 1:34 p.m.


Jason said on August 2, 2014 at 1:40 p.m.

Why would it lag? Do you have any idea how fighting game networking works? Obviously not.

BrightNoa said on August 2, 2014 at 1:52 p.m.

I don't understand how capcom fans can be so whiny over the fact that people are calling their golden company out to step up their online functionality. Take a good look at the comment section whenever a game like SkullGirls or Injustice is mentioned and try to soak in that hypocrisy.

Muju said on August 2, 2014 at 1:55 p.m.

One of the things which should have been there from the minute online lobbies got introduced.

DrDevice said on August 2, 2014 at 1:58 p.m.

I have the hugest boner ever right now.

2101RYU said on August 2, 2014 at 2:17 p.m.

i don't really think your application of the word "insecure" makes much sense here. "wow, this is a great feature, why can't everyone else be on this level?" is a perfectly reasonable sentiment.

Kiwi_Chaos said on August 2, 2014 at 2:27 p.m.

This game looks amazing and I've never played a GG game. From an outsiders perceptive it appears to have everything you could want from a current AND next gen game...very rare indeed.

JIHADJOE said on August 2, 2014 at 2:32 p.m.

+1 As MikeZ said in that UGTX panel, the difference is like going to a friend's house with 4 consoles, vs going to a friend's house and there's only one console.

Sometimes it's fun to have matches with a bunch of people and swap opponents, but having to join and re-join 2 players lobbies just adds unnecessary effort to do that.

Also, it's not like Capcom doesn't already have the code for this, because this is exactly how SF4 multiplayer works in the Arcade versions. The entire arcade basically counts as one big lobby, and when you pop in you challenge whoever is available. SF4 even allows you play arcade mode while waiting to challenge someone, or be challenged.

NoizyChild said on August 2, 2014 at 2:44 p.m.

Your sentiment is fine. Unfortunately, that's not what they said.

I agree that this is a fine idea (provided it doesn't lag to hell and back), but calling out a specific company kinda shows that you aren't secure in your own game/playerbase, or that you're simply jealous that those games have more of a scene than the ones you like.

It'd be the same thing if people were calling out Microsoft, NRS, Tecmo, Namco, etc. Why does it need to be a company war? Just play what you like and let others do the same.

NoizyChild said on August 2, 2014 at 2:47 p.m.

Everybody clowns Skullgirls and Injustice, not just Capcom fans, and they clown them over well known facts, like nobody playing SG, or Injustice being full of whining scrubs all the way to the top player level.

If you want to be real, though, those two games were full of "This is gonna kill Marvel/SF when it comes out!" comments when they were close to release. Just so happens that they have egg on their faces now.

BrightNoa said on August 2, 2014 at 3:04 p.m.

"This is gonna kill Marvel/SF when it comes out!"

No one has ever said this. Ever. I know many people who said they will enjoy it more than SF/Marvel, but your claim is so far from common. You have to be grasping pretty hard to believe that anyone said stuff like this.

Face facts, the most vocal SF/Marvel fans are always the most toxic. If it isn't either of those 2 games they'll go out of their way to screw up a whole discussion.

2101RYU said on August 2, 2014 at 3:12 p.m.

why do you keep trying to push this "security" thing? criticism is criticism; it's worthwhile for its own sake. it's worth mentioning that the biggest name in fighting games right now also still has incredibly anachronistic game design philosophies. it's worth pointing out that progressive business decisions deserve to get more attention than they are currently getting because they've yet to pierce the stubbornness of the zeitgeist.

loyalty to a consumer electronics corporation and defensiveness in the face of that is stupid, yes. "lol Capcom wow Capcom lol" is a boring and not particularly constructive critical narrative -- also true. specifically calling for Capcom/Namco/whoever to step up to this level however, is fine.

I agree that people should both play what they like and try to be supportive of the fighting games they don't personally like as much, but all anyone said before your first post was, essentially: "yo Capcom, get on this level" and/or "I hope every game has this going forward." seems to me like you were ready to pick a fight with a perceived audience that -- at least in this case -- wasn't actually there yet.

weedian said on August 2, 2014 at 3:14 p.m.

which is great for the three people playing it

Ojidan_Boy said on August 2, 2014 at 3:18 p.m.

You must be new around these parts. These days it's unheard of to think that another game could ever dethrone sf4. After numerous games have tried and failed, sf4 has withstood the test of time and people have accepted that. However, there was a time when sf4's fate was not so set in stone.

HooliganComboFTW said on August 2, 2014 at 3:23 p.m.

Already had this with SG for awhile, but nice to see arc sys implementing this too.


Great Bait M8 11/10.

BrightNoa said on August 2, 2014 at 3:39 p.m.

Someone failed reading comprehension. Once again I'll reiterate, No one has ever said that BLANK GAME will kill SF/Marvel.

Want to know something funny Mr. Fighting Game Historian? No one ever said these things back then because SF4 was, for a while the only competitive next gen fighter on the market for a while. Soul Calibur 4 was out before SF4, but at that time it only really sparked up the interest of die hard SC fans the "09'ers" would only come to shape the FGC as we see it now with the release of SF4 a bit later down the line.

There wasn't a ton of infighting in the FGC until much later when a bunch of other fighters would be released thus increasing the sizes of various other communities. As I waited in anticipation for these new games to be released I didn't catch a single mention of any game being an SF4 killer. The Anime players caught alot of flak for Arcana Heart 3 by, and I'm sure you're not gonna believe this, the Capcom/SF4 fans. Blazblue was on the horizon and everyone was excited for a taste of Guilty Gear on Next Gen consoles, but guess who wrote off the game as "weaboo trash"? You guessed it, SF4 fans. Tekken 6 was on it's way and gaining a ton of hype, but who would be the ones to criticize the game as being "archaic and slow"? SF4 fans.

And this wasn't even the people who stuck through the fighting game drought Pre-SF4, it was the work of a bunch of loudmouth 09'ers. Curb your community and practice what you guys preach.

BornFreeEH said on August 2, 2014 at 3:41 p.m.

I want to play this. They made it so hard to get to at Evo. I guess because they were focusing on the new Persona.

TagAnarchy said on August 2, 2014 at 3:49 p.m.

It wasnt hard to get to, the line was just long because everyone wanted to play it. I dont blame those of us who waited in that line and kept going to the back of the line to play because it's amazing. :3

NoizyChild said on August 2, 2014 at 3:52 p.m.

That's not true at all. If anything, I've heard of more people wanting to try Xrd, myself included, especially since the barrier of entry has been lowered. BB gets called weaboo trash, and that's by everybody.

And clearly you weren't around when SG was announced/in development. There were a TON of comments saying "This is the REAL Marvel 3", "This is gonna kill Marvel", etc., on here, SRK, Facebook, and everywhere else.

Granted, the Injustice comments weren't as frequent, but they were still around.

And the games you're listing just aren't popular period. Tekken 6 was on the decline because members of its own community said that it was getting stagnant, and the barrier or entry was too high. Hell, I remember Aris even saying it.

Nobody gave a damn about Arcana Heart 3.

Gotomaster said on August 2, 2014 at 4:09 p.m.

Well, you are completely wrong. Capcom fans trash on smaller games, dude. Yes, those games were less popular, but that doesn't mean they were worse, which many Capcom players tend to do. Just the fact that the other games had a smaller community, people look down on them. It doesn't happen that much anymore, mostly because the other games are dying out, but happened alot at the peak of those games popularity.

FlynnChop said on August 2, 2014 at 4:38 p.m.

Alright hear me out.

Either one of you is "Completely wrong", or you're both completely right, and each of you refuses to admit it.

Fans of things attack fans of other things.

It doesn't need to be any more complicated than that, and any "side" of any conflict has its share of garbage-humans attacking one-other for no good reason.

Don't play into it. You're both better than that. You've just got to let go a little and admit to yourselves that neither of you is the bad guy here. Otherwise, both of you are.

lol jk kill eachother.

RedRapperSux said on August 2, 2014 at 4:40 p.m.

It is a little more deep than that, jack@ss. 8 man lobbies have more problems than the waiting factor.

Mike_Z said on August 2, 2014 at 4:43 p.m.

I'm glad to see Arc continuing to do this for their in-house games! The more improvements that companies adopt which improve the experience of the players, the better everything gets for the FGC. I wish they had done it for UNiEL.

I'm also glad to see it making news now, even if it wasn't news when SG did it. Players should KNOW that there are better ways of implementing common features, and really shouldn't accept games offering less nowadays. (News is often the only way people find things out about games they don't play, since it's easier to have a negative mindset than a curious one.)

BrightNoa said on August 2, 2014 at 4:48 p.m.

Exactly this. Everyone here was simply voicing their desire to see other games keep up with the bar you and Aksys games have worked to raise in online functionality. More games should include this feature, to simply ignore it is to take a step backward.

Sanger_Zonvolt said on August 2, 2014 at 4:50 p.m.

So you wonder why people attack Capcom when you yourself trash every other game that isn't Capcom.

Sounds about right.

GammaChemical said on August 2, 2014 at 4:55 p.m.

(This user was banned.)

BrightNoa said on August 2, 2014 at 4:57 p.m.

It really shouldn't be like this though. It's not Capcom that's at fault, they just make the games. They might make mistakes here and there but they have a huge following because their games can be very very fun and that's a great thing.

The only thing I truly have an issue with is when people come into sites like this one on articles about other games with the sole intention of putting down that game's fanbase simply because it's not as populous as theirs. It's petty, it's pathetic and it should really stop. Sometimes people just want to discuss their game and the article in peace, if you have to jump into a thread to say "hurr durr all 6 blank players out there are suuuure enjoying this game!" Then you're the problem and you need to re-examine your crappy life or just simply go away.

NoizyChild said on August 2, 2014 at 5:14 p.m.

How do I trash other games when I play them?

I own Injustice, KI, and I plan on trying out Xrd.

Creation_Scapes said on August 2, 2014 at 5:15 p.m.

This feature doesn't seem like a good idea to me.

The whole point to the 8 player lobbys/(Quarter Mode) was to emulate that arcade experience.

back in the arcade days everyone would put there quarter on the arcade machine and wait for there match.

while you're waiting for your match You know that when it's your turn to play everyone is gonna be watching your match. The all eyes on me feeling while you're playing is the best part and worth waiting through the line to show off your skills.

Having everyone playing each other in lobbys destroys that hype feeling you get after finally waiting in line and get the chance to prove your skills,

the whole point to all this is to not get sent to the back of the line and have to wait all over again, thats why winning your match was so important.

Gotomaster said on August 2, 2014 at 5:18 p.m.

You make it sound like I give an f, nope, I'm just sharing my two cents.

ProfessorLester said on August 2, 2014 at 5:32 p.m.

Mission mode is so good in GG#R fuk Gold Johnney

jelaninoel said on August 2, 2014 at 7:55 p.m.

This game has implemented pretty much every last thing ive ever wanted in a fighting game😍

HooliganComboFTW said on August 2, 2014 at 8:09 p.m.

"Back in the arcade days..." That is the thing. We aren't living in the 90's era anymore where there was a line of people on the only SF cabinet waiting for their chance to play against the kid dominating everyone. Modern online gamers hate having to wait because that is less play time for them and their personal time isn't unlimited.

I'm pretty sure if there was multiple arcade cabinet of that same fighter game (enough so there was no need for a long line) some of the people on the line would migrate over so they can immediately play. Some gamers just want to play and have no interest of "proving their skills" by beating the top dog.

Before someone says "Just make a two player lobby" that isn't the same thing since your stuck playing the same person over and over again. Not to mention having to back out of a lobby, create your own lobby, wait for someone to join/invite is an unnecessary hassle for 2014 fighting games. Under this system you can literally play the other 7 people in the lobby (Yes even the person who is dominating the lobby) with minimum wait time that way everyone in the lobby gets their maximized play time against every opponent. Everyone wins not just the top dog in the lobby beating everyone.

HooliganComboFTW said on August 2, 2014 at 8:17 p.m.

Nostalgia can't be the sole reason to stick with an obsolete method. Inb4 the imminent "Git Gud" remark as an eloquent solution.

jelaninoel said on August 2, 2014 at 8:59 p.m.

some of us have friends and 8 player lobbies are the norm. this solves that problem

jelaninoel said on August 2, 2014 at 9:04 p.m.

Skullgirls has everything you want from a fighting game which every game should follow. it even has this feature

jelaninoel said on August 2, 2014 at 10:44 p.m.

i want to play. if i want to watch, then theres U2b. playing the game you bought being a bad idea sounds like a bad idea

fxtricky said on August 2, 2014 at 10:49 p.m.

Insted of Capcom or any fighting game company worring about the lobby system they all need to take note that this game plays CROSS PLATFORM. That needs to happen and start catching on either for the current systems with the same networks PSN/XBL or otherwise but damn that means more to me than the lobby system. I honestly say there shouldnt be a cap on the number of players. Its the arcade feel everyone bitched and screamed for now its oh my i wait. Its silly.
Lets move forward kids not backwards i say. :)

zombiebrian said on August 2, 2014 at 10:51 p.m.

Very true i shouldn't be bitching about capcom on a GG news piece my bad but its a feature ive longed for. As for not creating 8 man lobbies sometimes its a matter of joining the lobbies as they have multiple good players in it, sometimes its down to the fact no one else is around. Think this idea is great looking fwd to using it.

fxtricky said on August 2, 2014 at 10:52 p.m.

I hate the hype these games get before they come out. The it has everything your looking for but then it comes out and either it doesnt work like it should or thought to or just bitching overall. Wait till it comes out and see what happens when its in the wild honestly kids.

TheTHCGamer said on August 3, 2014 at 12:54 a.m.

What problem?

himura said on August 3, 2014 at 1:01 a.m.

as i said before, im dropping every single game when this is released.....and going to main chipp......

cant wait, for real...CAN'T!!!!!

HelenaBeat said on August 3, 2014 at 6:51 a.m.

Yeah, cross-platform sounds really good until you remember this is Arc System Works we're talking about. They've released four versions of Blazblue and four versions of Guilty Gear X2, maybe even more in Japan. So everyone moves onto the new version and you'll have to buy it too if you want to play with other people.

Check895 said on August 3, 2014 at 9:32 a.m.

All this hype for this game, and two weeks later you'll almost all go back to SF4 : D.

Sage_Liebert said on August 3, 2014 at 10:25 a.m.

Even though this is an easier guilty gear game, it still has too many mechanics for the casual player.

DangerousBacon said on August 3, 2014 at 10:58 a.m.

Bullsh!t statement with no real evidence to back it up. Pretty much all modern fighting games have mechanics set to ease the casual player in but they hardly ever stay and the hard core players STILL dominate. It's not like they added in a "win" button.

Kiwi_Chaos said on August 3, 2014 at 12:46 p.m.

I own Skullgirls and really tried to like it, but the true is its a dam hard game and I'm just no good at it. GG Xrd looks like my type of game and to see cool features like this and x-play mean its a day one buy for me. Cant wait.

JIHADJOE said on August 3, 2014 at 1:32 p.m.

You should try playing in an arcade with modern equipment. SF4's arcade network mode is awesome, and is basically a huge simultaneous multiplayer lobby.

The king of the hill element is still there, because if there are no new challengers then winners will eventually end up fighting each other, but there's a lot less waiting involved for other players. Survive long enough and you'll eventually end up challenging the top dog, and it's a much bigger bloodbath than the old lining quarters up method.

RpDrizzy said on August 3, 2014 at 2:10 p.m.


Creation_Scapes said on August 3, 2014 at 2:51 p.m.

"You should try playing in an arcade with modern equipment."

- That's much easier said than done these days.

Thenintendoviewer said on August 4, 2014 at 3:32 a.m.

Arcsys has done it again!! Is it any wonder why i love their games? I'm a big blazblue fan but i've never played guilty gear, so i can 't wait to play this game to see what i 've been missing out on.

ArrogantAmateur said on August 5, 2014 at 12:21 a.m.

I feel the same way, glad I'm not the only one. I hope that a traditional lobby is at least an option.


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