Guile's auto-correct Flash Kick and escaping 1-frame unblockables - Super Street Fighter 4 Arcade Edition v2012

Posted by SFilp • May 29, 2013 at 7:40 p.m. PDT
Gilley has put together a short video with some revolutionary Guile technology for Super Street Fighter 4 Arcade Edition v2012. It was known that Guile's wakeup reversals do not auto-correct properly and it had been theorized that was due to his turning animation being slightly different than any other character.

Gilley has found a way with jump canceling to get Guile's specials to auto-correct properly. Additionally, he found that this technique allows Guile to get out of many crossup situations and 1-frame unblockables.
If you hit the jump you can see another one of Gilley's videos where he showcases many different setups for multiple characters. Note that below the second video is an index of characters if you'd like to skip to a specific matchup.

Adon 2:35
Akuma 3:53
Blanka 4:49
Cammy 5:58
Cody 9:52
C Viper 11:31
Dudley 14:40
E Honda 16:33
El Fuerte 18:27
Evil Ryu 19:20
Fei Long 22:35
Gen 23:35
Gouken 24:37
Guy 26:02
Hakan 29:08
Ibuki 30:38
Juri 33:03
Ken 34:26
M Bison 37:22
Ryu 39:27
T Hawk 40:18
Yang 41:27
Yun 43:49

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