First Fatality was discovered and performed by 12 year old boy during original Mortal Kombat location test

Posted by Steven 'Dreamking23' Chavez • May 26, 2013 at 4:48 p.m. PDT
First Fatality was discovered and performed by 12 year old boy during original Mortal Kombat location test With the 21st anniversary of the original Mortal Kombat's release coming up next month, we thought it would be interesting to share with you an article written by MK co-creator John Tobias last year during the 20th anniversary. Tobias shares a story about the very first weekend location test for the original Mortal Kombat game and talks about how players responded to it in the Time Square Arcade located in Chicago, Illinois.

Among the bevy of interesting tidbits Tobias speaks on in this article, he recalls an eager 12 - 13 year old boy who actually discovered one of the Fatalities in the game. This hidden move was found during the weekend location test and was the first of its kind to be performed by the public.

Below is a bit to get you started but be sure to read the full post over on John Tobias' blog here.

Inside the arcade, I turned my attention back to the Mortal Kombat machine, and tried to observe the players inconspicuously. But, one of them recognized me from the day before. The pesky kid was about 12 or 13 years-old and it would’ve seemed odd for him to be out so late on a Sunday night had it not been for the Bulls’ victory. He quickly peppered me with questions—he found one of Mortal Kombat’s hidden Fatality moves and wanted to know if it was a random occurrence or if he did something to make it happen.

He had no money and when not on his knees scavenging for tokens, he would stand at the ready and wait for another player to win a match and then step in and attack the game’s controls to try and recreate what he had seen earlier.

I was surprised that a Fatality had been discovered so quickly. None of the other players believed him and I wouldn’t confirm that what he had seen even existed, which prompted him to out me as one of the game’s makers. I don’t know what people thought a videogame designer looked like back then, but apparently I did not look like one. The other players took one look at me and laughed it off.

Tip by Ryukenden.

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