Sakurai doesn't make some characters intentionally strong, has no favorites - Wii U gamepad screen not heavily utilized in new SSB

Posted by Steven 'Dreamking23' Chavez • June 28, 2013 at 6:54 p.m. PDT
Sakurai doesn't make some characters intentionally strong, has no favorites - Wii U gamepad screen not heavily utilized in new SSB Super Smash Bros. creator Masahiro Sakurai recently disclosed a massive amount of information in an interview about the upcoming Super Smash Bros. Wii U and 3DS. Although quite a bit of the article is repeated info, Masahiro does talk on some interesting topics such as the Wii U's gamepad screen use, character balance and more.

Sakurai says in the interview that due to the different controller type preferences players have when playing Smash Bros., the Wii U's gamepad screen functions will not be heavily utilized. He fears that if they went on to do so, it would cause some unbalance in the controls.

Below is a bit from the Kotaku interview to get you started.

OK. People will be very happy to hear that. I also wanted to ask — obviously with the Wii U we have the GamePad screen, and I wanted to ask you: is there anything cool or unique or interesting you can do with that gamepad for a game like Super Smash Bros.?

Sakurai: Actually, I’m not really planning anything that really pushes the GamePad in super-weird directions, just because everyone has their own special preference of what controller they like to use. You would end up in a situation where you have some unbalance in the controls, or in the playing field, so nothing that is super unique and contributes to controls.

Hit the jump to read on.

Sakurai also states that he likes each character in the game equally and does not pick favorites. He says that if he begins thinking of any particular characters as one he likes most, they may unwillingly become stronger during the development process.

He goes on to mention that because the creation of Kirby was his doing, some people think he deliberately made that character stronger in past games. Sakurai assures us that this is not the case.

Okay. Do you have a favourite character of all the Smash Bros. games? Do you have any character that you like to play the most?

Sakurai: As the creator, if I start thinking about one as my favourite, there’s a certain amount of bias that enters the creation process. They might sort of unwillingly become stronger. So my stance is that I like them all. Actually, I would like to hear if you have any personal favourites.

Kirby. On the N64, in the first Smash Bros., I would play Kirby all the time.

Sakurai: As the creator of Kirby, there may have been instances when people thought ohh I made Kirby stronger because I have a preference for him, so I definitely avoid trying to give any sort of preference, and especially even mentioning anything to anybody about — to give them the idea that I like somebody more than the others.

Source: Kotaku.

Load comments (20)