EVO 2013 confirmed as largest Super Smash Bros. tournament to date, nearly 700 participants

Posted by Steven 'Dreamking23' Chavez • July 1, 2013 at 2:36 p.m. PDT
Tom Cannon, one of the Evolution tournament organizers, stated on Twitter this morning that the Super Smash Bros. Melee event running at this year's EVO is the largest Smash tournament ever. According to Cannon, the amount of players participating is double that of the previous record holder. The specific number of entrants was also divulged on Twitter with Super Smash Bros. Melee coming in at 696 participants.

Hit the jump to read on.

To give you a better idea of the magnitude the EVO Melee numbers retain, CEO 2013's entrant numbers showed that Super Street Fighter 4 Arcade Edition v2012, (the most popular game at the event), had around 300 players competing.

CEO 2013 is the last major event before EVO 2013 and is an absolutely amazing spectacle with tons of top level talent in attendance each year.

What is even more impressive is the fact that Super Smash Bros. Melee was not originally intended to be on the main EVO 2013 line up, but was voted in by fans.

Evolution 2013 is taking place on July 12 - 14 in Las Vegas, Nevada. Be sure to visit us here at EventHubs for live coverage of the largest fighting game event of the year.

Via Tom Cannon's Twitter.


Foot_Foot_Dive said on July 1, 2013 at 2:39 p.m.

(This user was banned.)

NoizyChild said on July 1, 2013 at 2:41 p.m.

Skullgirls better be happy it makes double digits these days.

Tensa said on July 1, 2013 at 2:42 p.m.

I would think SG would get around 100 maybe anyways thats cool for smash to get around 700 love there support for there game

DProto said on July 1, 2013 at 2:45 p.m.

(This user was banned.)

ZrogiX said on July 1, 2013 at 2:47 p.m.

(This user was banned.)

manoelmfs1 said on July 1, 2013 at 2:51 p.m.

700 participants.

650 never play smash, 50 really play smash.

M1Punk said on July 1, 2013 at 2:51 p.m.

Not bad for a party game, just hope its on a second/third stream so I can watch some Marvel or DC instead.

Chrisuchiwa said on July 1, 2013 at 2:52 p.m.

700 is pretty average at EVO (compared to the big ones) but for a 10 years-old game, this is damn impressive. For sure I am going to try SSB again with the one coming in 2014.
They have that big community always supporting their game, not like Tekken or Anime communities.
Definitely the way to go!

Ginta36 said on July 1, 2013 at 2:52 p.m.

Wow... So you Virtua Fighter Guys... When you wanna step it up?

king_e_dawg said on July 1, 2013 at 2:52 p.m.

The way Smash tournaments go, it should be over by Wednesday afternoon.

When people decide to stop being irrational and play a good game instead of Marvel.

Kinimaster said on July 1, 2013 at 2:54 p.m.

Woah, Smashers be proud, this is amazing!

NoizyChild said on July 1, 2013 at 2:55 p.m.


Don't worry, all 8 VF players will show up.

roknin said on July 1, 2013 at 2:58 p.m.

Seriously, props to Smash for that. Pretty insane.

ZrogiX said on July 1, 2013 at 2:59 p.m.

(This user was banned.)

Rahavic said on July 1, 2013 at 2:59 p.m.

Comparing Smash numbers to SG when Smash is a 10 year old game with an astablished player base? Why?

sarif2soon said on July 1, 2013 at 3 p.m.

is paris hotel bigger than caesar's palace?
i never lol'd in front of a screen like this.

too bad, once they see actual fighting games, their numbers will drop.

Scourge739 said on July 1, 2013 at 3 p.m.

LMAO. I'm sorry. Sadly that is true. But it's funny. It's a Shame that VF isn't that popular. It's a great game

Benify said on July 1, 2013 at 3:04 p.m.

(This user was banned.)

BumblebeeCody said on July 1, 2013 at 3:10 p.m.

I'm pretty excited to see Siglemic, Cosmo and Trihex attend.

HooliganComboFTW said on July 1, 2013 at 3:12 p.m.


Skullgirls as a side tourney has 126 entrants (more then last year) so far according to the last update from Render on June 18th http://skullgirls.com/forums/forums/i...

Last year had triple digit entrants as well (had more then BB and other anime games) which is not bad for a 1 year indie fighting game. Not surprising Skullgirls didn't have Smash numbers since that franchise is a decade old with time to build a sizable dedicated player-base while Skullgirls is the new kid on the block starting from scratch and not leaching off other IPs like other fighters (Marvel, Injustice, Smash, etc). to gain some easy fans.

Thirtyfour said on July 1, 2013 at 3:13 p.m.

Yes but will there be DOUBLES?
..... ..

mcmike913 said on July 1, 2013 at 3:14 p.m.

You people need to get your heads out your ass why come on a topic you don't like and comment it's just childish.

ADMARA said on July 1, 2013 at 3:17 p.m.

As a diehard fan of the series I'm excited as all can be for EVO!

Really sad to see people on here that aren't a fan of the game hating on it. Shouldn't even click on the topic if you don't like smash or just going to trash on it

BlankaBeast said on July 1, 2013 at 3:18 p.m.

nice numbers

Major_Dog said on July 1, 2013 at 3:27 p.m.

(This user was banned.)

Tainoaldo174 said on July 1, 2013 at 3:30 p.m.

I dont really hold Smash in a high place among fighting games but regardless congrats for really showing your support for the game you love guys!

Tensa said on July 1, 2013 at 3:41 p.m.

Yep I'm sure most will be ppl who are casuals I only will really watch top 16 or top 8 of melee

BrightNoa said on July 1, 2013 at 3:46 p.m.

I love how people say stuff like "I would never consider smash a fighting game" as if their pathetic stream monster opinions really matter. It's borderline useless to say these things, its at EVO, you can fake sportsmanship all you want it won't hide the saltiness.

2Dcool said on July 1, 2013 at 3:47 p.m.

@16 Paris is actually a very small Casino compared to Caesars, but I haven't seen their ballrooms before. The rate for 2 Large ballrooms is probably just cheaper at Paris with more availability for Rooms or something and that is why it is at Paris instead of Caesars.

daisetsu said on July 1, 2013 at 3:55 p.m.

lets look at EVO 2012 numbers w/ games less than 1k entrants...

SFxT: 448 teams of 2
SC5: 416
MK9: 304

.. smash puts those numbers to shame... SC5 is out;strangely i think TTT2 would have a lesser number this year than SC5 last year. MK9 i could only imagine the number getting lower this year.. SFxT i dunno since its singles this time. id guess around 600-700 too.

man... times have changed.. the landscape is completely different.

rakuko said on July 1, 2013 at 4:13 p.m.


oh man, i didn't know they were attending. hope Cosmo brings out his Zelda again, he was pretty impressive.

Quantico said on July 1, 2013 at 4:19 p.m.

Pretty solid for a game that probably won't be at EVO next year.

sarif2soon said on July 1, 2013 at 4:25 p.m.

assuming everyone who says that is a stream monster

TrueGamingGuru said on July 1, 2013 at 4:28 p.m.

People in general needs to stop saying about SSB is a "party game" or "its not a fighter game." because those type of comments are very childish, arrogant, and narrow minded which they give the FGC a bad name. Heck they would be consider mainstream casuals for even saying any of those stuff. (like #7 & #18) I'm going to say this SSB is a fighter game in its own right, but its different from traditional fighters. (which is important on doing something different that isn't always like traditional fighter games to add verity) Heck I consider SSB a "Platform-2D Fighter". Like SF, KOF, certain MK title etc. is consider "2D Fighter", and VF, Tekken, DOA etc. is consider "3D Fighter".

ZenTzen said on July 1, 2013 at 4:37 p.m.

how is it wrong to call it a party game when even the creator keeps saying the same thing, he even said this again recently, if SSB players want to play it as a fighting game good for them, doesnt change the fact this game wasnt made to be a FG

bahamutknightzero said on July 1, 2013 at 4:37 p.m.

So how many of these 700 will actually show up? This could be the KOF free shirt ordeal all over again

HooliganComboFTW said on July 1, 2013 at 4:38 p.m.


What? SFxT had 448 TEAMS of TWO so Smash didn't shame those numbers from last year since they are shy from 700.

448 + 448= 896 individual entrants


The game IS a party game. Doesn't automatically mean the game is bad though which is not.

mayo2dsauce said on July 1, 2013 at 4:44 p.m.

ich bin ein smasher

TrueGamingGuru said on July 1, 2013 at 4:58 p.m.

@35 & 37: What most people fail to know the meaning of Party Game, is that Party Games in general is a type of genre that resorts to a board game style with mini games to give players some coins like Mario Party, Wii Party, Pac Man Fever etc. What most people don't bother to look at is the game mechanics itself and what is the difference between the actual Party Game & SSB being a fighter. Because I know the details in general when it comes to SSB gameplay, unlike most people. Because I know that SSB is a fighter game because the way of the gameplays and the mechanics in general. Most people only look at the top article when they didn't read the full details.

PS. 37 I didn't say anything about the game being bad.

Ermapume said on July 1, 2013 at 5:21 p.m.

To detractors citing Sakurai's interview:

Sakurai never said the game wasn't or was a fighter. He said he doesn't designate a genre to a series or else he must adhere to those genres' "traditional" mechanics and styles. He merely makes the game as he sees fit and leaves fans to argue about the small things on the internet and let his handiwork speak for itself. Citing an interview you probably didn't read and merely recall the EH article title as your only excuse for Sakurai's quote does not only moot your argument but also makes it borderline asinine.

sarif2soon said on July 1, 2013 at 5:30 p.m.

we only consider traditional fighting games to be fighting games.
what you're trying to say to us is "SSB is the same... but it's completely different."
if you define fighting games in a way that allows SSB and all the other fighting games to fall into the same genre, you'll find that there are much more non-FGs that will have this definition apply to them.
go on, try.

Chrisuchiwa said on July 1, 2013 at 5:44 p.m.

Finish the speculations, we have numbers now from EVO staff!

SSF4 1632 (about +100 entrants)
UMvC3 1344 (about +120 entrants)
SSMB 736 (higher than expected)
Injustice 624 (pretty huge since it has been introduced only recently)
SFxT 592 (really bad compared to last year's number but still there)
KOF 13 480 (they should have give some Mai shirts this year too, pretty low)
P4A 432 (pretty high, I expected lower since they never show up in number at tournaments)
TTT2 368 (a huge disappointment, this game may die like other tekken games)
MK9 240 (already dead at this point)

These are numbers and they never lie, let's face the reality!

okay said on July 1, 2013 at 6:05 p.m.

NetherRealm must have paid Evo to select MK9. It had even less than SC5 last year yet was automatically chosen without having to vote on it. Then Evo said that they couldn't fit anymore games yet Injustice was added as a regular game. The SG community could have just paid Evo's pockets rather than getting 2nd in the fundraiser and not making the cut.

Quantico said on July 1, 2013 at 6:09 p.m.

In b4 there are so many smash players and not enough setups that they are horribly running behind schedule and as a result they force the games to be best of 1 rather than best of 3 at some point in the day, cvs2 style.

bojack13 said on July 1, 2013 at 6:12 p.m.

700 entrants, 690 Metaknights. Can't wait. Maybe something cool like a Zero Suit winning will happen again but I doubt it.

ZrogiX said on July 1, 2013 at 6:13 p.m.

(This user was banned.)

InitialR said on July 1, 2013 at 6:15 p.m.

(This user was banned.)

TheTHCGamer said on July 1, 2013 at 6:19 p.m.

Nice doesn't matter what Smash Bros game it is point is this is a huge number of players.

Chrisuchiwa said on July 1, 2013 at 6:23 p.m.

WTF did I write? Entrants instead of entries. Sorry guys for my poor english. I am still learning, D.

TrueGamingGuru said on July 1, 2013 at 6:28 p.m.

@41 "We only consider traditional fighting games to be fighting games." That is a very arrogant & narrow minded thing to say. The fighter genre can't always be like traditional fighter games. Because the problem is that traditional is something that can't push the limit that makes fighting games unique, traditional can also be very stagnant when time passes which players would lose their focus with any traditional fighter game (example SF, MK, Tekken, SC etc.), traditional fighters intends to become a habit of having the same game mechanics over and over again (like what shooters of today are doing right now) which the fighter genre would die eventually along with the beat em up genre, and many people are eventually going to get tired of certain fighter games that plays like traditional. Heck you might hear Street Fighter is stagnant, and even certain players says Tekken is becoming stagnant.

The video game industry in general almost has a type of law where every video game from different genres (including fighter games) has do something that is very creative and more unique, even if it means not always following the traditional roots from each genre. Other wise certain genres like fighter games will rot to the ground because gamers could be turned off by the fighter genre or that they wouldn't be focused on games like SF, MK, Tekken etc. and they would focus on other genres.

Games like SSB fills the gap that the fighter games isn't a stagnant genre. Games like SSB has the reasons to be in the same category as fighter game.

Like part of the SSB game mechanics has stages that are similar to platform games but there is pitfalls and don't want to end up in the dead zone, (almost like VF ring outs) the characters in general have a very different moveset that is unique to each character, plus the ways to KO your opponent relies on a percent damage where the more damage you take the very likely to be sent flying off the stage and into the dead zone, when it comes to movement it handles similar to a platform games which makes it more freedom to move, and stage hazards is something to always keep your eyes out for other wise you take damage.

Sometimes fighter games can't always be traditional just because that this doesn't become a repeat back in the 90s where the fighter genre was very popular which other companies tries to copy their success or have game mechanics that plays like traditional, based on what both SF & VF were popular back then. Sometimes not always going traditional is what makes certain games unique, and keeps the fighter genre standing.

M1Punk said on July 1, 2013 at 6:41 p.m.

lol, anyone remember Seth Killian saying that PS All Stars deserved to be at EVO this year? pfff.... AAAAAAAAAAAAAH HA HA!

GoodMan said on July 1, 2013 at 6:55 p.m.

@7, 18, and people with similar thoughts

Smash has never been in the "party game" genre. I don't consider it a "fighting game" either. It's way too successful for it to be stuck just in that category, especially when the FGC is full of trolls and idiots. Other game companies dream of their star characters getting in as a third party entrant. The fact that it can be played as both a fighter and a brawler is something fighting game companies have been unsuccessfully trying to do forever. A game that can appeal to both the hardcore and casuals without sacrificing anything. That is Smash. Not only that, but it has Nintendo characters which bring in sales like crazy. I bet Capcom was extremely excited that Nintendo would do the impossible and make Megaman come back to life and be better than he ever was. Everyone wanted Megaman, and we got him in a game that is better than any game he could have been in. It would have been such a waste if he was in MvC or something else. Thank you Capcom for holding back Megaman and trolling your inane fans until a true game for him to live on was coming out.

Krisp said on July 1, 2013 at 7:34 p.m.

@45 Melee banned metaknight a long time ago, and by that I mean he doesn't exist in the game.

And lol at people thinking numbers were padded, we didn't get no free t-shirt. In fact we had to buy our own damn, community made t-shirs. Stay salty over numbers when you aren't even going.

Bloodknight said on July 1, 2013 at 8:11 p.m.

2013 and people still talking smack and saying "smash isn't a fighter".

Grow the f*** up.

MaysTheCraze said on July 1, 2013 at 8:40 p.m.

Ah yeeeah. Get hype. I don't know why people talk bad about Smash, then get hype over trash like MvC3. I just hope most of the entrants know what they're doing and aren't just joining because they think they're going to make some free money.

Kaiyuss said on July 1, 2013 at 10:02 p.m.

Uh oh, Eventhubs... Don't let Sakurai know how many people are playing a Smash competitively; the news might just put him in the grave.

Echo01 said on July 1, 2013 at 10:11 p.m.

Not surprised, Smash community know how to support their game(s).

gammabolt17 said on July 1, 2013 at 10:39 p.m.

So I'm gonna guess they don't let them play Smash the fun way, huh? Or at least actual 4 player matches. I've never seen competitive smash, but I don't imagine it will be as fun as playing the game. I'm damn sure gonna watch it, though. Might be a shining hype moment for me since I've never seen it.

NoizyChild said on July 1, 2013 at 11:15 p.m.


There's a reason that "Fox Only, No Items, Final Destination" is a running joke about the Smash community.

Siryoudroppedyourcombo said on July 2, 2013 at 1:31 a.m.

The smell will be unbearable.

Bui said on July 2, 2013 at 5:04 a.m.

@55 Smash simply isn't "Hype".

sukurin said on July 2, 2013 at 5:17 a.m.

Wow... I thought SSF is the King of Fighting game. Its turn out SSB>SSF.

Sasuga said on July 2, 2013 at 7:33 a.m.

When's Mario Kart?

StarWolf27 said on July 2, 2013 at 7:56 a.m.

So people say smash isn't a fighting game but define a fighting game. Two people, life bars, and meter? Really? As far as I'm concerned despite what Sakurai says smash is a fighter and it damn sure isn't a party game from what I keep seeing people state. The day smash pulls out a board with dice then it's a party game and somehow smash keeps on ending up at "fighting" game tournaments including the grandest one with 700. Sorry haters, but you lose. Congrats to the smash community. I'm a huge fan of the series as well as continue to support the game %100 and apart of the community

Krisp said on July 2, 2013 at 8:38 a.m.
orochi_kyo said on July 2, 2013 at 8:47 a.m.

Quantity is not equal to quality. I think is not the same to talk about 700 SSFIV AE players than 700 smash players. Prepare to see a lot of moms on EVO.

ZOMBIEMEGAMAN said on July 2, 2013 at 8:51 a.m.

(This user was banned.)

TrueGamingGuru said on July 2, 2013 at 8:56 a.m.

@63 2014

@66 I wouldn't be too sure about seeing a lot of mothers in EVO, besides what is the age limit suppose to be anyway for EVO. I don't think the parents would allow their children to go to EVO to play a SSB tournament just to win tons of cash. Mostly for cash prizes for tournaments like that is either 18 or 21 years old, does EVO even server alcohol? Were mostly very likely see older fans playing in SSB tournaments. just saying

sarif2soon said on July 2, 2013 at 9:14 a.m.

did you stop reading at that sentence? you're only saying it's ignorant because it means that SSB is not being taken seriously, which makes you mad.

you make it sound like extremely different mechanics are the only thing that prevents FGs from being stagnant, like SSB's ways are the salvation for the genre, like anyone who says otherwise is a moron.
there are many ways for the genre to be fresh, including new titles/franchises, introducing new fighting styles, newer mechanics (that don't replace the traditional ones) e.g. parrying, throw teching, focus attack, just defend, etcetera. also, cross-overs can keep the genre VERY fresh. even without SSB being considered a fighting game, we're STILL a long way from being a dull genre.

you still haven't given a definition for "fighting game".

TrueGamingGuru said on July 2, 2013 at 10:04 a.m.

@69 No, I've read the whole comment you got. The only reason I say is ignorant is because that is an example that fighter games in general isn't always about being traditional for many reasons, because fighter games is part of videogames in general and there are times that videogames of any genre needs to do something new or have different game mechanics to have a good library. Trust me ever since consoles like PS1, Saturn, N64 and later on videogames in general need to have different mechanics for each title other wise their games could just be completely forgotten by the gaming public.

Here is another thing SSB isn't just the only thing that keeps the fighter game from being stagnant, because there are other fighter games that also keep fighter games unique or just adds the library for videogames.

Sorry for not explaining the fighting game definition, anyway here is my definition of fighter game...

Fighter games in general doesn't always mean traditional arcade fighter like SF, MK, VF, Tekken etc. besides before Street Fighter ever made the fighter genre, the first fighting game was actually a boxing game named "Heavyweight Champ" back in 1976, martial art games started the fighter game genre most of them don't like the fighter games of today almost similar to sports since Boxing & Karate were tournament sports back then. Yie Ar Kung-Fu from 1985 started with the health bar that most people consider traditional fighter, this was before Street Fighter ever exist when the first game started in 1987 which wasn't that successful unlike the sequel.

When it comes to fighting games in general, its mostly is about the genre being unique even if it means adding different fighting mechanics or adding new features. Sometimes you always can't follow traditional, because that is where you can push the limit make a fighter game title unique to the genre. What makes certain titles stand as fighter games is the rules of game, the mechanics, and what is the goal of the game. Heck I've already explain what makes SSB a fighter game because of the mechanics and the rules.

Heck the stuff I would consider fighter game not just traditional, but also other fighter games that plays differently like SSB, Warzard (Red Earth), and Power Stone etc.

It makes fighter games not always going to the traditional route, its always better to be creative or do something different like Sakurai with his game SSB (or Dragon King The Fighting Game). Fighting games can almost be anything as long as the mechanics and the rules are similar to traditional but different.

poignant_potency said on July 2, 2013 at 10:25 a.m.

@sarif2soon I read your original comment and thought it better not to respond. You came of as the type who would dispute what anyone said regardless because you, personally don't consider smash a fighting game.

However I do think you deserve at least one concise definition of a fighter that can encompass smash as well as just about every fighter I can think of...

A fighting game allows the player (or players) the choice of a character (or characters) each with unique movesets and special techniques that the player can use to incapacitate the other in some fashion.

Now I would happily change my definition if it's flawed in some way but as I said before I think this covers just about every fighting game imaginable no matter the differences in mechanics ( Like Bursts or Ring Outs or even Combos).

Lemres said on July 2, 2013 at 11:24 a.m.

@58: Smash isn't really hype but it's very fast-paced and has a good amount of "Oh sh** what just happened?" so it will keep your attention for the most part.

sarif2soon said on July 2, 2013 at 3 p.m.

that's more of a history lesson...
i'm not much of a gamer, but i can think of a few non fighting games that have that definition apply to them:
-teen titans
-tmnt (2003)
-pokemon (yeah, the RPG. it applies)

so, the definition has to be more restricting.

TrueGamingGuru said on July 2, 2013 at 3:27 p.m.

@73 I'm going to say this "Fighting games isn't about always traditional, there are many ways for certain titles to be qualified as fighter games. I know certain titles like SSB, PSASBR, Thrill Kill (cancelled), Pit Fighter, Warzard (Red Earth), Power Stone, Shonen Jump fighters etc. are the example of fighting games too because of the mechanics, the rules, the stages, and the goal."

Fighting games doesn't even need restrictions on what qualified as an "actual fighter games", if fighter games has to be restricted with always do traditional like SF or Tekken that would be saying the fighter games need to be forgotten by the gaming public and focus on shooter games. (which I don't want something like that to happen)

The definition should be more like the genre needs to go beyond traditional in order to stand out, meaning being creative and unique as long as there is certain ways to make it play like fighter games.

PS. If your not much of a gamer, that also proves that you got a long way to go to know videogames. Heck I'm a gamer and I've learn about videogames in general.

sarif2soon said on July 3, 2013 at 9:20 a.m.

i got that part. i know what you're saying. but if you don't give a concrete definition of what a fighting game is, then any game that includes fighting of any form could be considered one, like with pokemon.

i'm not much of a gamer because i stopped playing everything to play fighting games, which is the topic at hand.

TrueGamingGuru said on July 3, 2013 at 11:49 a.m.

@75 All it really takes on what makes a fighter game in general has certain requirements that keeps it in the fighter genre, but it doesn't always mean going for the traditional route.

What defines the fighter genre in general is the mechanic itself, the selection of characters, the moveset for characters in general, stages that act more like fighting arenas, and the method to defeat your opponent/enemy. However there times that you don't the game mechanic itself move away too much from its fighter game roots, games like Pokémon is an example that doesn't make it fighter game due to their mechanics. Since Pokémon mechanics is more like an RPG element from exploring the map, random encounters, and limited movement when it battle.

SSB in general still has its right to be part of the fighter genre because part of mechanics still has its fighter game methods, even if it doesn't play like traditional fighters. Because of the character moveset (despite button command is mostly same), the platform stages are similar like its traditional counterpart (but with more freedom movement), and the method to KO your opponent is what makes it stand out. The only way to make games like SSB non-fighter is if the game mechanics plays like Mario/Kirby platform and not have stages like its fighter game roots, part removing its mechanics that makes it a fighter game in the first place, and pretty much be like platform-adventure crossover game which that example could really move away from the fighter genre.

Fighter games in general doesn't always have to be traditional to be a fighter game in general, but you also don't want to move away from the fighter genre too much otherwise is just another Beat em Up or RPG. Its really about thinking outside the box when it comes to making videogames including fighter games.


Post a comment

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.