Injustice: Gods Among Us' story is one of the most ambitious scripts that Tom Taylor has ever seen from a fighting game

Tom Taylor, the writer who is doing the Injustice: Gods Among Us prequel comic has praised the game's plot, noting that this is the most ambitious script he's ever seen from a fighting game, and that the NeatherRealm guys have pulled it off.
To tell you the truth, when the script arrived, I rolled my eyes, gritted my teeth and prepared to read through what I assumed would be a standard script to a fighting game; some ham-fisted dialogue, followed by some flaky reason to want to take out the opponents ribs one at a time.
And then I started reading it – and I read the entire thing in one sitting – and then I grinned. This really is the most ambitious script I’ve ever seen from a fighting game, and the NetherRealm guys have pulled it off.
Via VG247.
And then I started reading it – and I read the entire thing in one sitting – and then I grinned. This really is the most ambitious script I’ve ever seen from a fighting game, and the NetherRealm guys have pulled it off.