Darkstalkers Resurrection will feature ping filtering tool for online match making

Posted by Jonathan 'Catalyst' Grey • January 11, 2013 at 9:02 a.m. PST
Darkstalkers Resurrection will feature ping filtering tool for online match making Capcom detailed some of the match making options that will be available in Darkstalkers Resurrection, with one of the most notable items being a ping filtering tool, which can be adjusted between 0 to 300. Note that setting your ping to 100 latency would match you up with opponents with a 0.1 second delay, or less.


This option has been requested a number of times by the community, and it's nice to see it make its way into a Capcom fighting game.

There's a ranking point filtering system as well, similar to what was in Super Street Fighter 4 Arcade Edition v2012, which lets you look for all opponents who are close to your ranking point total. There's also the standard region setting, so it's easier to find people who are in your area, and therefore hook up with players who have faster ping times.


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Since Darkstalkers Resurrection uses the popular GGPO net code for online play, Capcom issued these recommendations, depending on your ping time, for the best experience.

Ping 0-50: GGPO delay setting 0. The best setting if you have a very low latency setup with your opponent.

Ping 100: GGPO delay setting 2-3. You can try adjusting the delay setting down a bit if your connection is solid.

Ping 300: GGPO delay setting 7. You can gradually lower the input setting with pings around 300 or greater to find the best online experience.

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