Skullgirls to be delisted from PSN on Dec 17th, XBLA Dec 31st by Konami's request, Mike Z explains what is currently being done to preserve the game

Posted by Nicholas 'MajinTenshinhan' Taylor • December 7, 2013 at 3:54 a.m. PST
Skullgirls to be delisted from PSN on Dec 17th, XBLA Dec 31st by Konami's request, Mike Z explains what is currently being done to preserve the game In a sudden move from Konami, even unbeknownst to Mike Z and the rest of the Skullgirls development team themselves, Skullgirls is set to be delisted from the Playstation Network on December 17th, and from Xbox Live Arcade on December 31st.


Mike Z explains in a stream archive you can find after the jump exactly what this means for players who currently enjoy Skullgirls, and what the team is doing to make sure that the game stays alive through a different publisher.

Reportedly, the Japanese version, which was not published by Konami, is safe from being delisted, as well as the PC version which should remain on Steam with no issue.

Hit the jump for the embedded stream archive to hear what Mike Z had to say.

Mike Z begins discussing the issues at around the 7:20 mark, starting it off with a Final Fantasy 6 (awesome game) analogy to explain the problems the game is currently facing.

While this may come as a shock to most readers, it seems to have come as a shock to the developers as well. We hope that Lab Zero Games can resolve the issues currently circling around Skullgirls, and that the game will not be impacted further from these kinds of problems.

Thanks to Kairosbland, J_Tier, Archive1925, zUkUu and a few anonymous tipsters for sending this in.

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