Super Smash Bros. Melee running widescreen in HD with no lag via Wii U

Posted by Jonathan 'Catalyst' Grey • August 7, 2013 at 8 p.m. PDT
The Smash community has discovered an interesting solution to play Super Smash Bros. Melee on the Wii U outputted at 720p resolution, without lag.

While tests weren't ran extensively, two players said the game felt lagless when running in this fashion. Here's the video they recorded.
This is what you'll need to get this going.

• A Wii.
• A Wii U.
• Super Smash Bros. Melee disc.
• Homebrew channel installed.
• A 2GB SD card (not SDHC).

There's another clip after the jump which shows more of the setup and game in action, note that this video has some NSFW language.

You can hit the thread over on Smash Boards by Chain-Ace which explains the entire process.

Also, Chain-Ace said he'd have direct capture footage up on his YouTube page in the future, so check back there if you want to see things running in direct capture HD.

If this setup proves feasible for tournament organizers, it's possible we'll see Smash Melee streamed in HD at events in the future.

Chain-Ace noted that eventually GameCube games will be on the Wii U's virtual console, but this is a proof of concept for what may be in store for Melee fans in the future.

Via Alex Jebailey's Twitter.

Load comments (22)