FGTVLive's balance change suggestions to UMvC3 part 3 - Dr. Doom, Zero, Spencer, Haggar, Chris and more

Posted by Steven 'Dreamking23' Chavez • April 23, 2013 at 8:56 a.m. PDT
FGTVLive's balance change suggestions to UMvC3 part 3 - Dr. Doom, Zero, Spencer, Haggar, Chris and more The guys over at FGTVLive return to discuss some more possible balance changes they'd like to see applied to Ultimate Marvel vs. Capcom 3. Today we have part 3 of their potential changes this time focusing on the characters: Dr. Doom, Spencer, Zero, Nemesis, Nova, Arthur, Haggar and Chris.

Below is a bit to get you started and you can check out FGTVLive's blog for the full list.

In case you missed them, here is a link to part 2 of FGTVLive's UMvC3 balance changes. Hit the jump to check out the video embed.

Doctor Doom

- When calling Doom with Plasma Beam assist, he comes in where the point character is standing instead of behind the point character. This is to make it easier to “Happy Birthday” and punish Doom in general.

- Remove hard knockdown from j.S Foot Dive. Speed remains the same. The hitstun will be similar to that of F+H Foot Dive and will reward players who can convert off of those types of foot dives.

- j. S Foot Dive no longer has a vertical hitbox around Doom’s head.

- Tracking of Hidden Missiles assist adjusted. Missiles 2-6 only track where Missile 1 was tracking to prevent “combo breaking”. Makes Hidden Missiles assist easier to evade in general. Normal Hidden Missiles remains unchanged.

Tips by ShadyK, Damodar and DaSavage.

Load comments (62)