Reverge Labs lays off original Skullgirls team, Lab Zero Games to take control

Posted by Nate 'Nyoro' Young • November 20, 2012 at 6:06 a.m. PST
Reverge Labs lays off original Skullgirls team, Lab Zero Games to take control In an unprecedented revelation from the word of the Skullgirls developers themselves, Reverge Labs last June laid off the entire Skullgirls team from their game development division. Autumn Games, the publisher of the Skullgirls game and the owner of its property, will continue supporting the new team (which is comprised of the old team) that is now titled Lab Zero Games. The reason for the layoff was not given.

As a major effect of this development, the PC version of Skullgirls was delayed and the release of the first DLC character has been indefinitely postponed. A note from LZG's new website is below.

Not being able to tell anyone about these rather significant developments has almost been as bad as being largely unemployed and unable to continue our work on Skullgirls. We have always strived to be as open and transparent as our business and legal obligations will allow, but we feared news of these events would discourage our fans more than our conspicuous silence would. Being able to finally fill everyone in on everything is a huge relief, and we hope you understand our reasons for keeping quiet until now.

Everyone at Lab Zero would like to thank all of our amazing fans for their patience and support through this ordeal and as we (re)start on this new adventure. And even though this change was largely out of our control, the Skullgirls team still sincerely apologizes for the delays and lack of information in recent months.

We’re doing this for you, and we can’t wait to get back to work!

Until then,

Sincerely,
Lab Zero Games

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